#43136: "Update game clock in turnbased games when the player finishes his move"
Какво се случи? Моля изберете от списъка по-долу
Какво се случи? Моля изберете от списъка по-долу
Моля, проверете дали вече има доклад по същия въпрос
Ако отговорът е „да“, моля, гласувайте за този доклад. Отчетите с най-много гласове са дадени ПРИОРИТЕТ!
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Подробно описание
• Моля поставете тук съобщението за грешка което виждате, ако има такова
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Моля обяснете, какво искахте да направите, какво направихте и какво се случи
• Какъв е вашия браузър?
Google Chrome v90
• Моля копирайте/поставете текстът показан на аглийски, вместо на Вашия език. Ако имате скрийншот на този бъг (добре е да правите), можете да използвате Imgur.com за да качите и копирате линка тук.
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Наличен ли е този текст в системата за превод? Ако да, бил ли е преведен за повече от 24 часа?
• Какъв е вашия браузър?
Google Chrome v90
• Моля обяснете вашето придложение ясно и кратко така че да бъде възможно най-разбираемо.
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Какъв е вашия браузър?
Google Chrome v90
• Какво е било показано на екрана, когато сте били блокирани (празен екран? Част от интерфейса на играта? Съобщение за грешка?)
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Какъв е вашия браузър?
Google Chrome v90
• Коя част от правилата не е била спазена от BGA адаптацията
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Нарушенията на правилата видими ли са при повторение на играта? Ако да, на кой ход се случват?
• Какъв е вашия браузър?
Google Chrome v90
• Какъв бе игровият ход, който се опитахте да извършите?
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Какво се опитвате да направите, за да задействате тази игра?
• Какво се случи, когато се опитахте да направите това (съобщение за грешка, съобщение за статуса на играта, ...)?
• Какъв е вашия браузър?
Google Chrome v90
• В кой момент от играта се появи проблема (каква е била съответната инструкция в играта)?
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Какво се случи, когато се опитахте да извършите действието в играта (съобщение за грешка, съобщение за статуса на играта, ...)?
• Какъв е вашия браузър?
Google Chrome v90
• Моля опишете грешката при изобразяването Ако имате скрийншот на този бъг (добре е да правите), можете да използвате Imgur.com за да качите и копирате линка тук.
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Какъв е вашия браузър?
Google Chrome v90
• Моля копирайте/поставете текстът показан на аглийски, вместо на Вашия език. Ако имате скрийншот на този бъг (добре е да правите), можете да използвате Imgur.com за да качите и копирате линка тук.
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Наличен ли е този текст в системата за превод? Ако да, бил ли е преведен за повече от 24 часа?
• Какъв е вашия браузър?
Google Chrome v90
• Моля обяснете вашето придложение ясно и кратко така че да бъде възможно най-разбираемо.
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Какъв е вашия браузър?
Google Chrome v90
История на докладванията
I suggest to immediately add the bonus time, once the player completes his turn.
Добави нещо към този доклад
- Друга маса ID / Ход ID
- F5 реши ли проблема?
- Проблемът няколко пъти ли се е появил? Или всеки път? Или абсолютно случайно?
- Ако имате скрийншот на този бъг (добре е да правите), можете да използвате Imgur.com за да качите и копирате линка тук.