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#161617: "mxied for character-selection is usefull in case of playing against a newbie"
inforequest: Разработчиците биха искали повече информация за това предложение
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Предложение: според мен, следното ще подобри значително изпълнението на играта
Подробно описание
• Моля обяснете вашето придложение ясно и кратко така че да бъде възможно най-разбираемо.
In this game used the Option select character and I thought as experienced player I would take a default character and allow my newbie oponent to chosse a special charcater to have more advances at start.
but if I choose to the default character the option to select a special char was gone too.
It would be nice for first game or other constellation to give one or more players a handicap to play with defualt char against special char with fetats.
• Какъв е вашия браузър?
Mozilla FF 136.0.1 (64-Bit)
История на докладванията
мар 16 th 2025 21:56 •
David Kühn • Разработчиците биха искали повече информация за това предложение:
мар 16 th 2025 22:09 • Two things:
1. I don´t understand your issue. When choosing characters, each character can decide, if they want to play a generic or special character. What didn´t work for you?
2. Your main-approach/goal is the wrong way around. The generic characters are no handycap. They are balanced against the special characters and are neither stronger, nor weaker. They are just simpler. They exist for 2 reasons. They allow the players to start with the same generic character to have an even start, if they want, and to make live easy for new players, that they have an easy start into the game and don´t have to worry about learing a special character with its querks in addition to the game itself. The I would highly recomment not to give new players special characters and play generic ones yourself, but the give the new players the genereric chars.
1. I don´t understand your issue. When choosing characters, each character can decide, if they want to play a generic or special character. What didn´t work for you?
2. Your main-approach/goal is the wrong way around. The generic characters are no handycap. They are balanced against the special characters and are neither stronger, nor weaker. They are just simpler. They exist for 2 reasons. They allow the players to start with the same generic character to have an even start, if they want, and to make live easy for new players, that they have an easy start into the game and don´t have to worry about learing a special character with its querks in addition to the game itself. The I would highly recomment not to give new players special characters and play generic ones yourself, but the give the new players the genereric chars.
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