#119052: "Show who rolled, and whether you're activating blue or red, on the status bar at the top"
В какво се състои този доклад?
Какво се случи? Моля изберете от списъка по-долу
Какво се случи? Моля изберете от списъка по-долу
Моля, проверете дали вече има доклад по същия въпрос
Ако отговорът е „да“, моля, гласувайте за този доклад. Отчетите с най-много гласове са дадени ПРИОРИТЕТ!
# | Status | Votes | Game | Type | Title | Last update |
---|
Подробно описание
• Моля поставете тук съобщението за грешка което виждате, ако има такова
Your choice of which sector(s) to activate are very different if it's your roll or some other player's roll, and even for other player's rolls, you may choose differently based on which other player's roll it was (which affects how many turns there are before your own next roll). Yet, currently, the prompt on the status line at the top is the same!
We can tell by looking at the game log, but there are problems with that:
1) On mobile, in some layouts, the game log doesn't show AT ALL. So there's literally no way to even know if you're being prompted to select red or blue sectors to activate.
2) Even when you can see the game log, it's easy to accidentally make the wrong assumption and think you're activating red when it's actually blue, or vice versa.
Change this to saying something like:
"[PLAYER_NAME] rolls [Num] and [Num]. Activate Sector(s) Red: ..."
• Моля обяснете, какво искахте да направите, какво направихте и какво се случи
• Какъв е вашия браузър?
Google Chrome v123
• Моля копирайте/поставете текстът показан на аглийски, вместо на Вашия език. Ако имате скрийншот на този бъг (добре е да правите), можете да използвате Imgur.com за да качите и копирате линка тук.
Your choice of which sector(s) to activate are very different if it's your roll or some other player's roll, and even for other player's rolls, you may choose differently based on which other player's roll it was (which affects how many turns there are before your own next roll). Yet, currently, the prompt on the status line at the top is the same!
We can tell by looking at the game log, but there are problems with that:
1) On mobile, in some layouts, the game log doesn't show AT ALL. So there's literally no way to even know if you're being prompted to select red or blue sectors to activate.
2) Even when you can see the game log, it's easy to accidentally make the wrong assumption and think you're activating red when it's actually blue, or vice versa.
Change this to saying something like:
"[PLAYER_NAME] rolls [Num] and [Num]. Activate Sector(s) Red: ..."
• Наличен ли е този текст в системата за превод? Ако да, бил ли е преведен за повече от 24 часа?
• Какъв е вашия браузър?
Google Chrome v123
• Моля обяснете вашето придложение ясно и кратко така че да бъде възможно най-разбираемо.
Your choice of which sector(s) to activate are very different if it's your roll or some other player's roll, and even for other player's rolls, you may choose differently based on which other player's roll it was (which affects how many turns there are before your own next roll). Yet, currently, the prompt on the status line at the top is the same!
We can tell by looking at the game log, but there are problems with that:
1) On mobile, in some layouts, the game log doesn't show AT ALL. So there's literally no way to even know if you're being prompted to select red or blue sectors to activate.
2) Even when you can see the game log, it's easy to accidentally make the wrong assumption and think you're activating red when it's actually blue, or vice versa.
Change this to saying something like:
"[PLAYER_NAME] rolls [Num] and [Num]. Activate Sector(s) Red: ..."
• Какъв е вашия браузър?
Google Chrome v123
• Какво е било показано на екрана, когато сте били блокирани (празен екран? Част от интерфейса на играта? Съобщение за грешка?)
Your choice of which sector(s) to activate are very different if it's your roll or some other player's roll, and even for other player's rolls, you may choose differently based on which other player's roll it was (which affects how many turns there are before your own next roll). Yet, currently, the prompt on the status line at the top is the same!
We can tell by looking at the game log, but there are problems with that:
1) On mobile, in some layouts, the game log doesn't show AT ALL. So there's literally no way to even know if you're being prompted to select red or blue sectors to activate.
2) Even when you can see the game log, it's easy to accidentally make the wrong assumption and think you're activating red when it's actually blue, or vice versa.
Change this to saying something like:
"[PLAYER_NAME] rolls [Num] and [Num]. Activate Sector(s) Red: ..."
• Какъв е вашия браузър?
Google Chrome v123
• Коя част от правилата не е била спазена от BGA адаптацията
Your choice of which sector(s) to activate are very different if it's your roll or some other player's roll, and even for other player's rolls, you may choose differently based on which other player's roll it was (which affects how many turns there are before your own next roll). Yet, currently, the prompt on the status line at the top is the same!
We can tell by looking at the game log, but there are problems with that:
1) On mobile, in some layouts, the game log doesn't show AT ALL. So there's literally no way to even know if you're being prompted to select red or blue sectors to activate.
2) Even when you can see the game log, it's easy to accidentally make the wrong assumption and think you're activating red when it's actually blue, or vice versa.
Change this to saying something like:
"[PLAYER_NAME] rolls [Num] and [Num]. Activate Sector(s) Red: ..."
• Нарушенията на правилата видими ли са при повторение на играта? Ако да, на кой ход се случват?
• Какъв е вашия браузър?
Google Chrome v123
• Какъв бе игровият ход, който се опитахте да извършите?
Your choice of which sector(s) to activate are very different if it's your roll or some other player's roll, and even for other player's rolls, you may choose differently based on which other player's roll it was (which affects how many turns there are before your own next roll). Yet, currently, the prompt on the status line at the top is the same!
We can tell by looking at the game log, but there are problems with that:
1) On mobile, in some layouts, the game log doesn't show AT ALL. So there's literally no way to even know if you're being prompted to select red or blue sectors to activate.
2) Even when you can see the game log, it's easy to accidentally make the wrong assumption and think you're activating red when it's actually blue, or vice versa.
Change this to saying something like:
"[PLAYER_NAME] rolls [Num] and [Num]. Activate Sector(s) Red: ..."
• Какво се опитвате да направите, за да задействате тази игра?
• Какво се случи, когато се опитахте да направите това (съобщение за грешка, съобщение за статуса на играта, ...)?
• Какъв е вашия браузър?
Google Chrome v123
• В кой момент от играта се появи проблема (каква е била съответната инструкция в играта)?
Your choice of which sector(s) to activate are very different if it's your roll or some other player's roll, and even for other player's rolls, you may choose differently based on which other player's roll it was (which affects how many turns there are before your own next roll). Yet, currently, the prompt on the status line at the top is the same!
We can tell by looking at the game log, but there are problems with that:
1) On mobile, in some layouts, the game log doesn't show AT ALL. So there's literally no way to even know if you're being prompted to select red or blue sectors to activate.
2) Even when you can see the game log, it's easy to accidentally make the wrong assumption and think you're activating red when it's actually blue, or vice versa.
Change this to saying something like:
"[PLAYER_NAME] rolls [Num] and [Num]. Activate Sector(s) Red: ..."
• Какво се случи, когато се опитахте да извършите действието в играта (съобщение за грешка, съобщение за статуса на играта, ...)?
• Какъв е вашия браузър?
Google Chrome v123
• Моля опишете грешката при изобразяването Ако имате скрийншот на този бъг (добре е да правите), можете да използвате Imgur.com за да качите и копирате линка тук.
Your choice of which sector(s) to activate are very different if it's your roll or some other player's roll, and even for other player's rolls, you may choose differently based on which other player's roll it was (which affects how many turns there are before your own next roll). Yet, currently, the prompt on the status line at the top is the same!
We can tell by looking at the game log, but there are problems with that:
1) On mobile, in some layouts, the game log doesn't show AT ALL. So there's literally no way to even know if you're being prompted to select red or blue sectors to activate.
2) Even when you can see the game log, it's easy to accidentally make the wrong assumption and think you're activating red when it's actually blue, or vice versa.
Change this to saying something like:
"[PLAYER_NAME] rolls [Num] and [Num]. Activate Sector(s) Red: ..."
• Какъв е вашия браузър?
Google Chrome v123
• Моля копирайте/поставете текстът показан на аглийски, вместо на Вашия език. Ако имате скрийншот на този бъг (добре е да правите), можете да използвате Imgur.com за да качите и копирате линка тук.
Your choice of which sector(s) to activate are very different if it's your roll or some other player's roll, and even for other player's rolls, you may choose differently based on which other player's roll it was (which affects how many turns there are before your own next roll). Yet, currently, the prompt on the status line at the top is the same!
We can tell by looking at the game log, but there are problems with that:
1) On mobile, in some layouts, the game log doesn't show AT ALL. So there's literally no way to even know if you're being prompted to select red or blue sectors to activate.
2) Even when you can see the game log, it's easy to accidentally make the wrong assumption and think you're activating red when it's actually blue, or vice versa.
Change this to saying something like:
"[PLAYER_NAME] rolls [Num] and [Num]. Activate Sector(s) Red: ..."
• Наличен ли е този текст в системата за превод? Ако да, бил ли е преведен за повече от 24 часа?
• Какъв е вашия браузър?
Google Chrome v123
• Моля обяснете вашето придложение ясно и кратко така че да бъде възможно най-разбираемо.
Your choice of which sector(s) to activate are very different if it's your roll or some other player's roll, and even for other player's rolls, you may choose differently based on which other player's roll it was (which affects how many turns there are before your own next roll). Yet, currently, the prompt on the status line at the top is the same!
We can tell by looking at the game log, but there are problems with that:
1) On mobile, in some layouts, the game log doesn't show AT ALL. So there's literally no way to even know if you're being prompted to select red or blue sectors to activate.
2) Even when you can see the game log, it's easy to accidentally make the wrong assumption and think you're activating red when it's actually blue, or vice versa.
Change this to saying something like:
"[PLAYER_NAME] rolls [Num] and [Num]. Activate Sector(s) Red: ..."
• Какъв е вашия браузър?
Google Chrome v123
История на докладванията
Добави нещо към този доклад
- Друга маса ID / Ход ID
- F5 реши ли проблема?
- Проблемът няколко пъти ли се е появил? Или всеки път? Или абсолютно случайно?
- Ако имате скрийншот на този бъг (добре е да правите), можете да използвате Imgur.com за да качите и копирате линка тук.