#115882: "Add Faction Bans / Fast Auction or Both"
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Подробно описание
• Моля поставете тук съобщението за грешка което виждате, ако има такова
Terra Nova is an incredibly balanced game. I do believe it has by far the best balance in this family of games, however it can always get better.
My suggestion is to do one of 3 things as options in the game:
1. Implement faction bans in player order (in planner variant those go after the initial placement of neutral faction)
2. Gaia project style fast auction
3. Both
I know the rules for that are not in the rulebook, but neither are there in the Gaia Project and yet they are available on the website. The birthplace of that options was a request like this one, so hopefully we can get this done. Link to Gaia Project request: boardgamearena.com/bug?id=52587 and relevant information after it has been implemented:
"Happy Saturday morning. We've completed the implementation of new features that include banning, drafting, and auctions. We've also been in touch with the publisher to receive approval of these optional features.[..]"
I do believe fast auction would be more suited to the game than the standard Terra Mystica style auction.
We've played dozens of in house games with bans between top players and it works really, really well. Auction has been tried & tested for a long time in other games and bans have been tried & tested in Gaia Project.• Моля обяснете, какво искахте да направите, какво направихте и какво се случи
• Какъв е вашия браузър?
Google Chrome v121
• Моля копирайте/поставете текстът показан на аглийски, вместо на Вашия език. Ако имате скрийншот на този бъг (добре е да правите), можете да използвате Imgur.com за да качите и копирате линка тук.
Terra Nova is an incredibly balanced game. I do believe it has by far the best balance in this family of games, however it can always get better.
My suggestion is to do one of 3 things as options in the game:
1. Implement faction bans in player order (in planner variant those go after the initial placement of neutral faction)
2. Gaia project style fast auction
3. Both
I know the rules for that are not in the rulebook, but neither are there in the Gaia Project and yet they are available on the website. The birthplace of that options was a request like this one, so hopefully we can get this done. Link to Gaia Project request: boardgamearena.com/bug?id=52587 and relevant information after it has been implemented:
"Happy Saturday morning. We've completed the implementation of new features that include banning, drafting, and auctions. We've also been in touch with the publisher to receive approval of these optional features.[..]"
I do believe fast auction would be more suited to the game than the standard Terra Mystica style auction.
We've played dozens of in house games with bans between top players and it works really, really well. Auction has been tried & tested for a long time in other games and bans have been tried & tested in Gaia Project.• Наличен ли е този текст в системата за превод? Ако да, бил ли е преведен за повече от 24 часа?
• Какъв е вашия браузър?
Google Chrome v121
• Моля обяснете вашето придложение ясно и кратко така че да бъде възможно най-разбираемо.
Terra Nova is an incredibly balanced game. I do believe it has by far the best balance in this family of games, however it can always get better.
My suggestion is to do one of 3 things as options in the game:
1. Implement faction bans in player order (in planner variant those go after the initial placement of neutral faction)
2. Gaia project style fast auction
3. Both
I know the rules for that are not in the rulebook, but neither are there in the Gaia Project and yet they are available on the website. The birthplace of that options was a request like this one, so hopefully we can get this done. Link to Gaia Project request: boardgamearena.com/bug?id=52587 and relevant information after it has been implemented:
"Happy Saturday morning. We've completed the implementation of new features that include banning, drafting, and auctions. We've also been in touch with the publisher to receive approval of these optional features.[..]"
I do believe fast auction would be more suited to the game than the standard Terra Mystica style auction.
We've played dozens of in house games with bans between top players and it works really, really well. Auction has been tried & tested for a long time in other games and bans have been tried & tested in Gaia Project.• Какъв е вашия браузър?
Google Chrome v121
• Какво е било показано на екрана, когато сте били блокирани (празен екран? Част от интерфейса на играта? Съобщение за грешка?)
Terra Nova is an incredibly balanced game. I do believe it has by far the best balance in this family of games, however it can always get better.
My suggestion is to do one of 3 things as options in the game:
1. Implement faction bans in player order (in planner variant those go after the initial placement of neutral faction)
2. Gaia project style fast auction
3. Both
I know the rules for that are not in the rulebook, but neither are there in the Gaia Project and yet they are available on the website. The birthplace of that options was a request like this one, so hopefully we can get this done. Link to Gaia Project request: boardgamearena.com/bug?id=52587 and relevant information after it has been implemented:
"Happy Saturday morning. We've completed the implementation of new features that include banning, drafting, and auctions. We've also been in touch with the publisher to receive approval of these optional features.[..]"
I do believe fast auction would be more suited to the game than the standard Terra Mystica style auction.
We've played dozens of in house games with bans between top players and it works really, really well. Auction has been tried & tested for a long time in other games and bans have been tried & tested in Gaia Project.• Какъв е вашия браузър?
Google Chrome v121
• Коя част от правилата не е била спазена от BGA адаптацията
Terra Nova is an incredibly balanced game. I do believe it has by far the best balance in this family of games, however it can always get better.
My suggestion is to do one of 3 things as options in the game:
1. Implement faction bans in player order (in planner variant those go after the initial placement of neutral faction)
2. Gaia project style fast auction
3. Both
I know the rules for that are not in the rulebook, but neither are there in the Gaia Project and yet they are available on the website. The birthplace of that options was a request like this one, so hopefully we can get this done. Link to Gaia Project request: boardgamearena.com/bug?id=52587 and relevant information after it has been implemented:
"Happy Saturday morning. We've completed the implementation of new features that include banning, drafting, and auctions. We've also been in touch with the publisher to receive approval of these optional features.[..]"
I do believe fast auction would be more suited to the game than the standard Terra Mystica style auction.
We've played dozens of in house games with bans between top players and it works really, really well. Auction has been tried & tested for a long time in other games and bans have been tried & tested in Gaia Project.• Нарушенията на правилата видими ли са при повторение на играта? Ако да, на кой ход се случват?
• Какъв е вашия браузър?
Google Chrome v121
• Какъв бе игровият ход, който се опитахте да извършите?
Terra Nova is an incredibly balanced game. I do believe it has by far the best balance in this family of games, however it can always get better.
My suggestion is to do one of 3 things as options in the game:
1. Implement faction bans in player order (in planner variant those go after the initial placement of neutral faction)
2. Gaia project style fast auction
3. Both
I know the rules for that are not in the rulebook, but neither are there in the Gaia Project and yet they are available on the website. The birthplace of that options was a request like this one, so hopefully we can get this done. Link to Gaia Project request: boardgamearena.com/bug?id=52587 and relevant information after it has been implemented:
"Happy Saturday morning. We've completed the implementation of new features that include banning, drafting, and auctions. We've also been in touch with the publisher to receive approval of these optional features.[..]"
I do believe fast auction would be more suited to the game than the standard Terra Mystica style auction.
We've played dozens of in house games with bans between top players and it works really, really well. Auction has been tried & tested for a long time in other games and bans have been tried & tested in Gaia Project.• Какво се опитвате да направите, за да задействате тази игра?
• Какво се случи, когато се опитахте да направите това (съобщение за грешка, съобщение за статуса на играта, ...)?
• Какъв е вашия браузър?
Google Chrome v121
• В кой момент от играта се появи проблема (каква е била съответната инструкция в играта)?
Terra Nova is an incredibly balanced game. I do believe it has by far the best balance in this family of games, however it can always get better.
My suggestion is to do one of 3 things as options in the game:
1. Implement faction bans in player order (in planner variant those go after the initial placement of neutral faction)
2. Gaia project style fast auction
3. Both
I know the rules for that are not in the rulebook, but neither are there in the Gaia Project and yet they are available on the website. The birthplace of that options was a request like this one, so hopefully we can get this done. Link to Gaia Project request: boardgamearena.com/bug?id=52587 and relevant information after it has been implemented:
"Happy Saturday morning. We've completed the implementation of new features that include banning, drafting, and auctions. We've also been in touch with the publisher to receive approval of these optional features.[..]"
I do believe fast auction would be more suited to the game than the standard Terra Mystica style auction.
We've played dozens of in house games with bans between top players and it works really, really well. Auction has been tried & tested for a long time in other games and bans have been tried & tested in Gaia Project.• Какво се случи, когато се опитахте да извършите действието в играта (съобщение за грешка, съобщение за статуса на играта, ...)?
• Какъв е вашия браузър?
Google Chrome v121
• Моля опишете грешката при изобразяването Ако имате скрийншот на този бъг (добре е да правите), можете да използвате Imgur.com за да качите и копирате линка тук.
Terra Nova is an incredibly balanced game. I do believe it has by far the best balance in this family of games, however it can always get better.
My suggestion is to do one of 3 things as options in the game:
1. Implement faction bans in player order (in planner variant those go after the initial placement of neutral faction)
2. Gaia project style fast auction
3. Both
I know the rules for that are not in the rulebook, but neither are there in the Gaia Project and yet they are available on the website. The birthplace of that options was a request like this one, so hopefully we can get this done. Link to Gaia Project request: boardgamearena.com/bug?id=52587 and relevant information after it has been implemented:
"Happy Saturday morning. We've completed the implementation of new features that include banning, drafting, and auctions. We've also been in touch with the publisher to receive approval of these optional features.[..]"
I do believe fast auction would be more suited to the game than the standard Terra Mystica style auction.
We've played dozens of in house games with bans between top players and it works really, really well. Auction has been tried & tested for a long time in other games and bans have been tried & tested in Gaia Project.• Какъв е вашия браузър?
Google Chrome v121
• Моля копирайте/поставете текстът показан на аглийски, вместо на Вашия език. Ако имате скрийншот на този бъг (добре е да правите), можете да използвате Imgur.com за да качите и копирате линка тук.
Terra Nova is an incredibly balanced game. I do believe it has by far the best balance in this family of games, however it can always get better.
My suggestion is to do one of 3 things as options in the game:
1. Implement faction bans in player order (in planner variant those go after the initial placement of neutral faction)
2. Gaia project style fast auction
3. Both
I know the rules for that are not in the rulebook, but neither are there in the Gaia Project and yet they are available on the website. The birthplace of that options was a request like this one, so hopefully we can get this done. Link to Gaia Project request: boardgamearena.com/bug?id=52587 and relevant information after it has been implemented:
"Happy Saturday morning. We've completed the implementation of new features that include banning, drafting, and auctions. We've also been in touch with the publisher to receive approval of these optional features.[..]"
I do believe fast auction would be more suited to the game than the standard Terra Mystica style auction.
We've played dozens of in house games with bans between top players and it works really, really well. Auction has been tried & tested for a long time in other games and bans have been tried & tested in Gaia Project.• Наличен ли е този текст в системата за превод? Ако да, бил ли е преведен за повече от 24 часа?
• Какъв е вашия браузър?
Google Chrome v121
• Моля обяснете вашето придложение ясно и кратко така че да бъде възможно най-разбираемо.
Terra Nova is an incredibly balanced game. I do believe it has by far the best balance in this family of games, however it can always get better.
My suggestion is to do one of 3 things as options in the game:
1. Implement faction bans in player order (in planner variant those go after the initial placement of neutral faction)
2. Gaia project style fast auction
3. Both
I know the rules for that are not in the rulebook, but neither are there in the Gaia Project and yet they are available on the website. The birthplace of that options was a request like this one, so hopefully we can get this done. Link to Gaia Project request: boardgamearena.com/bug?id=52587 and relevant information after it has been implemented:
"Happy Saturday morning. We've completed the implementation of new features that include banning, drafting, and auctions. We've also been in touch with the publisher to receive approval of these optional features.[..]"
I do believe fast auction would be more suited to the game than the standard Terra Mystica style auction.
We've played dozens of in house games with bans between top players and it works really, really well. Auction has been tried & tested for a long time in other games and bans have been tried & tested in Gaia Project.• Какъв е вашия браузър?
Google Chrome v121
История на докладванията
Thanks to the developers for their hard work so far on this stellar implementation, my wish is to only get this even better so more people can enjoy this great game and it can get the respect it deserves! :)
boardgamearena.com/table?table=485203548 (-5 for the winner Inventors)
boardgamearena.com/table?table=485207151 (-3 for the winner Sand Cats)
I have plenty of replays for the bans as well if needed, played against top players.
It's having 0, 1 or 2 opponents playing an adjacent color.
So I don't think that the TM auction is actually the best to balance as you are bidding without necessarily knowing how many adjacent colors will be played to each of the popular factions.
So I would prefer that the colors to be played are chosen randomly (1 per player) and then players bid for those colors. And I guess we might as well link turn order with the faction.
This way, you know how difficult it will be to get those territories for each faction.
Добави нещо към този доклад
- Друга маса ID / Ход ID
- F5 реши ли проблема?
- Проблемът няколко пъти ли се е появил? Или всеки път? Или абсолютно случайно?
- Ако имате скрийншот на този бъг (добре е да правите), можете да използвате Imgur.com за да качите и копирате линка тук.