Нека се научим как да играем feastforodin_displayed!
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Този урок съществува благодарение на: Armagedoom0000
ArmagedoomWelcome to *A feast for Odin tutorial*. This game is *complex (5/5)* and this tutorial will show you all its complexity. *Just relax and take it easy*...
You are the ruler of a viking tribe. You will have to hunt, build, explore.. and grow as a tribe during all the game.
At the end of *Round 7* the player whose possessions bear the greatest value (points) wins the game.1archivecontrol_editmode_centercomment000
Armagedoom[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_Hh6qMi.jpg[/img]
Your info panel is your *"Thing" (like a government in the old tribes of the north)*, where vikings wait to be sent to work, and where your products are stored to be used or placed during all the game.1ffo-meeple-row-p65426334624742985f6d300
ArmagedoomThe basic principle of the game is simple.
Each round, each player place Vikings on the spaces of the action board and execute the chosen action *immediately*.
One action per player each time, until all vikings are placed.
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_5iDYc8.jpg[/img]
The panel is divided into *rows* and *columns*.2ffo-action-21624742985f6d301
ArmagedoomEach row contains actions of the same type.
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_9LU1H0.jpg[/img]
This row contains four diferent "*Weekly Market*" actions.3ffo-action-r4624742985f6d300
ArmagedoomThe panel its also divided in 4 different columns. Each column needs diferent number of vikings to be executed.
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_8BDHE0.jpg[/img]
All actions of the *first column needs 1 viking* to be executed.
Action of the *second* column needs *2* vikings
*3* vikings for 3rd column, and *4* for 4th column.
4ffo-action-c1624742985f6d300
ArmagedoomYellow player selected the action *"Take 2 resources from 1 mountain strip"* and received 2 units of wood.1ffo-action-416247429d3cef000
ArmagedoomHere you can see the available *mountain stripes*.
*Click* to open it, and check that Yellow player got *2 wood resources*.
*Click anywhere to close* it again.1ffo-tab-strips624742a05959900
ArmagedoomIt's your turn, click on the action "*Take 1 resource from a mountain and may upgrade 1 tile*".
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_ArMZIb.jpg[/img]
This action will *use 1 viking* to obtain 1 resource from a *mountain* & may *upgrade* 1 of your tiles *from your Thing*.2ffo-action-45624742a05959910
ArmagedoomSelect the *mountain to get a stone*.
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_0bhPm8.jpg[/img]1ffo-top-tray624742e1e6ab810
ArmagedoomNow its time to *upgrade 1 of your tiles* in your Thing.
There are *4 levels of products* (tiles). When upgrading a product, it becomes the product of the *same size and shape of the next level*.
Level 1 - Orange tiles - Vegetables
Level 2 - Red tiles - Animal products
Level 3 - Green tiles - Basic materials
Level 4 - Blue tiles - Advanced materials
1ffo-top-tray624742ec9fdc200
ArmagedoomLet's *upgrade* one of your orange tiles into a red tile.
Select [img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_kOno0t.jpg[/img] and click on *Upgrade* button. It will become a *red product*.2ffo-top-tray624742ec9fdc210
ArmagedoomSelect the job *"Take 3 resources from a mountain strip and may upgrade 1 tile*"
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_ASVhdy.jpg[/img]
To do it, as it is in the second column, *2 vikings will be used*.1ffo-action-46624743286b00610
ArmagedoomWhen collecting from mountains, you always get the most left resources of the strip you select. (Some actions allow you to get resources from multiple stripes).
The selected action allows you to get *3 resources from one single strip*. Let's collect *3 woods*. Click on the strip: [img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_W23wZm.jpg[/img]1ffo-top-tray624743350cc2910
ArmagedoomAnd *upgrade* the [img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_YCQPLS.jpg[/img] tile. It will *become [green]green[/green]*.1archivecontrol_editmode_centercomment62474336b838810
ArmagedoomYou have 3 vikings left, let's select *"Laying a Snare"* from the hunting row, which will *use 2 vikings*.
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_Ib6TKX.jpg[/img]1ffo-action-1462474411546e010
ArmagedoomTo success any hunt action, you need to reach *0*.
Let's do it, *roll the dice*.1affirm_button6247442af2e4c10
ArmagedoomYou have *three chances to roll* the dice. But if reroll the dice, you *lose the last result*.
The objective is to reach *0*, using all *trap cards* and *woods* to reduce the dice result. Under these circumstances, a *3* is a good result.
*Select the Trap card and 2 woods*, so the *3* becomes a *0*. Then, click on *Success*.
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_SNwveE.jpg[/img]1hunt_button6247442e703f510
ArmagedoomAs you *suceeded*, 2 woods and 1 trap card has been removed from your Thing, and *received the reward* of *Laying Snare* action:
-1 *trap card*
-1 *hide* tile (Green 4x2 tile)1cp_board_p65426334624744315ccad00
ArmagedoomEach hunt type, has different rewards.
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_JU38XZ.jpg[/img]
Also require different cards to reach 0.
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_I8xzTr.jpg[/img]2archivecontrol_editmode_centercomment624744316089000
ArmagedoomYou only have one viking left. When all players have used all their vikings, the *3 final phases of every turn* commence.
Lets collect *1 beans tile* and *1 silver* as last action.1ffo-action-256247453d156e610
ArmagedoomAnytime, *also during your opponent's turns*, you can *interact with any of your boards*.
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_B3zk5S.jpg[/img]
This is the *main board*, core of your production.
At the end of each turn, depending on how you configured your boards, they can provide you *silver coins* [img]https://x.boardgamearena.net/data/tutorials/https___i.snipboard.io_OrNTQV.jpg[/img] and _products_ [img]https://x.boardgamearena.net/data/tutorials/https___i.snipboard.io_t05nby.jpg[/img].2archivecontrol_editmode_centercomment624745539daa600
ArmagedoomAt the end of every turn you will recieve *silver*, depending of the most *down-left visible income icon*[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_GNXUFf.jpg[/img].
Now most down-left visible income icon *is 0*. To increase your income you need to *cover these income icons* with product tiles from your Thing. [img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_27Mg0S.jpg[/img]3archivecontrol_editmode_centercomment624745539daa600
ArmagedoomBut there are some *rules on how to cover income* icons.
If you cover an income icon, *all spaces below and on the left must also be covered*.
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_lCqf7L.jpg[/img]
[tip] In this example, the most down-left visible icon is 3, so the player income is 3 silver coins.4archivecontrol_editmode_centercomment624745539daa600
Armagedoom*Incorrect* cases:
[img]https://x.boardgamearena.net/data/tutorials/https___i.snipboard.io_eGND2Q.jpg[/img] [img]https://x.boardgamearena.net/data/tutorials/https___i.snipboard.io_63eqWu.jpg[/img]
These [red]*marked*[/red] spaces should be covered because they are *under* or *at left* of a *covered income icon*. So game will not allow you to place this tiles where they are now.5archivecontrol_editmode_centercomment624745539daa600
ArmagedoomYou can *drag tiles from your Thing* into board (in mobile devices, click on tile, then on the board).
Let's do it now.
*Drag & place your hide tile* (2x4 green tile) as shown in the image.
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_aqJL7r.jpg[/img]
Once placed, click on "*Continue*".6cp_board_p65426334624745539daa600
ArmagedoomYou *can not place all types of tiles* on the main board. As you can see under the main board,
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_38KjBh.jpg[/img]
Can only use *mineral* [img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_iuT8Sv.jpg[/img], *silver* coins, *[blue]blue tiles[/blue]* and *[green]green tiles[/green]*. Everything can be adjacent, except for green tiles. *Green tiles can not be adjacent to other green tiles*.7archivecontrol_editmode_centercomment624745539daa600
ArmagedoomOnce all players have used their vikings the *final 3 phases* beginis: *INCOME* , *FEAST* and *BONUSES*.
*Income*: Receive *silver coins income* from your boards (most down-left visible icon).
Now is the time to place all tiles you can to increase your income. (In our situation, we can't get more income this turn)
Click on *Done*.1placement_pass_button62474625288b010
ArmagedoomOnce you received your income (check you have 2 more silver coins on your Thing), it's feast phase. In this phase you *must feed your tribe* by filling all *empty spaces on the feast board*.
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_Sgkdbq.jpg[/img]
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_jCUsyp.jpg[/img]1archivecontrol_editmode_centercomment6247463cdc69800
ArmagedoomBut, as in the main board, there are *special rules* to place tiles on feast board.
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_XfayLw.jpg[/img]
-Only *Silver* coins, *red* and *orange* tiles are alowed.
-Tiles of the *same color can not be adjacent*.
-If you place a *repeated tile*, the repeated tile must be *rotated*. [img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_0yD8Zb.jpg[/img]
[tip] Square tiles doesn't change when rotated2archivecontrol_editmode_centercomment6247463cdc69800
ArmagedoomWe feed your tribe for you this turn.3archivecontrol_editmode_centercomment6247463cdc69800
ArmagedoomThis is the bonuses phase, when you *receive product tiles or mountain resources* from your boards.
We will see it later, at bonuses phase of 2nd turn.1archivecontrol_editmode_centercomment6247465c0d3bf00
ArmagedoomAt the end of the turn, all used *vikings return to your Thing*. Also a *new Viking* is moved from feast board into your Thing. This means you will need to feed one more space.
Adittionally, you recieve a *new random weapon* card, and *if this was a harvest turn*, (it was) *you are provided with vegetables* of indicated level (now 1 & 2)
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_xDoH8t.jpg[/img]1cp_board_p6542633462474668c169000
ArmagedoomLet's advance some turns...2archivecontrol_editmode_centercomment62474668c169000
ArmagedoomLet's chose the action *Build a stone house*. You will need to pay one stone[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_jTuqNg.jpg[/img]1ffo-action-26247475ec7be110
ArmagedoomYou built a *new board*, a stone house.
This board *gives you 10 points* [img]https://x.boardgamearena.net/data/tutorials/https___i.snipboard.io_ZoayxV.jpg[/img] But it has some _negative points_ on it.[img]https://x.boardgamearena.net/data/tutorials/https___i.snipboard.io_Ic3Gzg.jpg[/img]
House spaces can be *covered* in the same way as the main board, but with some little *differences*. Check the rules. [img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_LOaiBF.jpg[/img]1archivecontrol_editmode_centercomment624747616158e00
ArmagedoomWe are at 2nd turn final phases, *income, feast and bonuses*.
Let's plan everything before accepting it's all correct, and prepare for income, feast and bonuses phases.
In bonuses, you will *receive resources and products from all your boards*. To get them, the resource icons *must be surrounded* by other elements.1archivecontrol_editmode_centercomment624747da62a3000
ArmagedoomDrag the chest (2x2 blue tile) and 3 silver coins as shown in the image:
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_vLWkPS.jpg[/img]
And click *Continue*2cp_board_p65426334624747da62a3000
Armagedoom[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_lGzS01.jpg[/img] is now surrounded by other elements.
When you *cover all spaces arround a product* icon on any board, you will *recieve that product every bonuses phase*.3cp_board_p65426334624747da62a3000
ArmagedoomDepending on icon position, will need different number of spaces to be covered.
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_vlqsjx.jpg[/img]
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_PJwAxv.jpg[/img]
4archivecontrol_editmode_centercomment624747da62a3000
ArmagedoomNote that for the rule "*How to cover income icons*" explained before, resource and product icons count as covered spaces.
This way, we are covering [img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_saq428.jpg[/img] and *all spaces under & left* of it. So *next shown income icon* is our income, *3*.5archivecontrol_editmode_centercomment624747da62a3000
ArmagedoomDo not forget *your new house*. We can also cover spaces there. Move tiles from your Thing as shown in the image:
[tip] There is a "rotate" symbol on the tiles when mouse is over them.
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_sxJCPS.jpg[/img]
As the icon is surounded, you will be receiving one [img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_62HxYT.jpg[/img] every bonuses phase.6cp_board_p65426334624747da62a3000
Armagedoom[tip] Note that *right after income phase*, as you already received the coins, you can *directly use them for feast or bonuses* phase.1archivecontrol_editmode_centercomment6247482c411e100
ArmagedoomNow we will play the action *Build Longship*. But first need to learn about something else.
This action consumes 2 woods for building the ship, that's ok. But as this action is from *3rd column*, you also recieve a new *occupation* card. [img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_WogtrY.jpg[/img]
*All actions in 3rd column* (3 vikings) provides you a *new occupation card*.1ffo-action-7624748539fba900
ArmagedoomOccupation cards, are *special advantatges you recieve* when the card is activo, or just at the moment you play it.
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_f8T7mW.jpg[/img]
When an occupation card is *in your Thing, is not active*. You need to play them.
2ffo-action-65624748539fba900
ArmagedoomTo play an occupation card, you can do *any 4th column action*, because all of them gives you the aditional action *play an occupation card* [img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_g0fo91.jpg[/img]
There are a lot of different occupation cards. Move your mouse over them to know more details.3archivecontrol_editmode_centercomment624748539fba900
Armagedoom*Emigration & Occupation* actions also alows you to draw or play occupation cards.
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_c8W3m0.jpg[/img]
[tip] 3rd Column action "*Play 1 to 4 occupations*" also makes you draw an ocupation, because its on the 3rd column.4ffo-action-65624748539fba900
ArmagedoomNow yes, let's *build the longship*.
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_cThiVb.jpg[/img]5ffo-action-7624748539fba910
ArmagedoomLongships & whaling boats can be *equipped with minerals*. Actions performed by these ships will be easier to achieve.
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_QshvF6.jpg[/img]
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_xDo5KY.jpg[/img]
1archivecontrol_editmode_centercomment624748617d90300
ArmagedoomYou probably noticed that all boards have some spaces with negative points.
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_sQ0Ia1.jpg[/img]
You must cover them to not recieve this negative points.
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_LUZHBG.jpg[/img]
!!! *Silver coins on your Thing gives you 1 point* at the end of the game, so *covering "-1" with silver coins does not change your final points*. But can surround icons...2archivecontrol_editmode_centercomment624748617e07300
ArmagedoomNow you know *all the basics of the game*. But this game is complex, and some actions have their details...
Let's advcance in the game and it will stop when necessary.3archivecontrol_editmode_centercomment624748617e07300
ArmagedoomYou *can only select sailing* actions if have the *correct number and type of ships*.
Select *Raid* Action, wich needs a *longship* (we built it before).
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_H4LVm8.jpg[/img]1ffo-action-5762474ab3db8d610
Armagedoom[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_J5pRTK.jpg[/img]
For *Riding & Pillaging actions*, You need to obtain the highest possible result from a dice.
*Roll the dice*.
!!! Remember that, for hunting, was the lowest number to reach 01affirm_button62474abb1996f10
Armagedoom3, is bad result, too small. Let's *reroll* the dice1maintitlebar_content62474abda1baf10
Armagedoom7 is very good, as this red dice have 8 sides. Check that pillaging in 2nd & 3rd column uses the blue dice, wich have 12 sides.
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_J5pRTK.jpg[/img]
In raids/pillaging, you can *add sword cards and stones* to increase the result of the dice.
Select the Sword card to get an *8*, and Click on *Sucess*.1hunt_button62474ac7a049810
ArmagedoomNow you suceeded, must *choose one tile to recieve*. It can be a *blue tile* or a *special grey tile*. (Grey tiles act the same as a blue tile on all boards but are *unique*).
All tiles have a strength value [img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_8Wuhkw.jpg[/img]
Now, you can select any tile with *strength up to* 8. Select the special tile [img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_qC704r.jpg[/img]1cp_board_p6542633462474acbc1ff710
ArmagedoomIncome phase again!
You *can drag products* into main board as shown (if don't do it, we will do it for you)
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_3cNe5h.jpg[/img]
As you can see, grey tiles (like blue tiles) can be adjacent to any tile.1cp_board_p6542633462474acd1d9fd00
ArmagedoomIn A feast of Odín, you can send vikings to *explore new islands*.
*Click here* to see all *available islands*. Click anywhere to close it again.1ffo-tab-island62474b912e5d300
ArmagedoomEach *ship size allows you to explore further*. As we have a longship (largest ship), we could do any exploration action.
Let's do the *3rd column exploration action*.2ffo-action-6362474b912e5d310
ArmagedoomYou must choose which island want to explore and take it. In this case, there is only 1 island to explore.
Islands changes during game. At the end of each round, some island boards flip to show another island. Islands that remain recieve 2 coins.
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_bnIc6p.jpg[/img]
As you can see under the island, you will receive 4 silver with it. *Click on the island to choose it*.1archivecontrol_editmode_centercomment62474ba033c5b10
ArmagedoomWith this new board (island), you can increase your income and bonuses.
At final phases, you will recieve *all incomes and bonuses* from all boards.1archivecontrol_editmode_centercomment62474baa68f1000
ArmagedoomAs last things to know, *Emigration actions* allows you to send some of your tribe members far away. This means you *lose 1 of your medium or long ships*, but will need to *feed less people*.
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_FS51ki.jpg[/img]
Is represented by the other side of ship tile, and *placed on the feast board*.2ffo-action-6762474baa68f1000
Armagedoom*Livestock* is sold in the market actions.
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_lpi7AC.jpg[/img]
Some *actions from product actions raw* require livestock to obtain wool or milk tiles.3ffo-action-2862474baa68f1000
ArmagedoomRight before income phase, if you *have 1 pregnant sheep, a new sheep is born* (and pregnant return to normal).
*If you do not have any pregnant* sheep, but have *at least 2 sheeps* one of them *become pregnant*.
The *same applies to cows*.4archivecontrol_editmode_centercomment62474baa68f1000
ArmagedoomAnd now, as *last thing*..
*Last player to *use all its vikings* gets the reindeer icon [img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_6yaiqr.jpg[/img].
The reindeer icon (next to one of player names) indicates who *chooses action first*.5archivecontrol_editmode_centercomment62474baa68f1000
ArmagedoomThis is all you need to know to *offer Odin a succulent feast*.
*Our tutorial ends here*. It is recommended to stay until the end of the game.
Good luck!6archivecontrol_editmode_centercomment62474baa68f1000
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