#60172: "Undo/Cancel action basically lets you peek at next card to draw"
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| # | Status | Votes | Game | Type | Title | Last update |
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Подробно описание
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• Моля поставете тук съобщението за грешка което виждате, ако има такова
When you Recruit a Worker and take it from the worker row, the next worker card is drawn to replace the empty space. This way, the next worker from the draw pile is revealed.
Canceling your action properly undoes the action, but the player has basically cheated, intentional or not, and seen revealed information.
This effects the buildings pile as well.
Suggestion #1: Remove the "undo" button for "Start Construction" and "Recruit Worker" actions (because they reveal information). This is pretty hardcore and probably the only reason players want to keep the undo option in the first place.
Suggestion #2: Add confirmation button to those "Start Construction" and "Recruit Worker" actions. Only then will the next card be flipped over. -
• Моля обяснете, какво искахте да направите, какво направихте и какво се случи
• Какъв е вашия браузър?
Google Chrome v98
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• Моля копирайте/поставете текстът показан на аглийски, вместо на Вашия език. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Наличен ли е този текст в системата за превод? Ако да, бил ли е преведен за повече от 24 часа?
When you Recruit a Worker and take it from the worker row, the next worker card is drawn to replace the empty space. This way, the next worker from the draw pile is revealed.
Canceling your action properly undoes the action, but the player has basically cheated, intentional or not, and seen revealed information.
This effects the buildings pile as well.
Suggestion #1: Remove the "undo" button for "Start Construction" and "Recruit Worker" actions (because they reveal information). This is pretty hardcore and probably the only reason players want to keep the undo option in the first place.
Suggestion #2: Add confirmation button to those "Start Construction" and "Recruit Worker" actions. Only then will the next card be flipped over. • Какъв е вашия браузър?
Google Chrome v98
-
• Моля обяснете вашето придложение ясно и кратко така че да бъде възможно най-разбираемо.
When you Recruit a Worker and take it from the worker row, the next worker card is drawn to replace the empty space. This way, the next worker from the draw pile is revealed.
Canceling your action properly undoes the action, but the player has basically cheated, intentional or not, and seen revealed information.
This effects the buildings pile as well.
Suggestion #1: Remove the "undo" button for "Start Construction" and "Recruit Worker" actions (because they reveal information). This is pretty hardcore and probably the only reason players want to keep the undo option in the first place.
Suggestion #2: Add confirmation button to those "Start Construction" and "Recruit Worker" actions. Only then will the next card be flipped over. • Какъв е вашия браузър?
Google Chrome v98
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• Какво е било показано на екрана, когато сте били блокирани (празен екран? Част от интерфейса на играта? Съобщение за грешка?)
When you Recruit a Worker and take it from the worker row, the next worker card is drawn to replace the empty space. This way, the next worker from the draw pile is revealed.
Canceling your action properly undoes the action, but the player has basically cheated, intentional or not, and seen revealed information.
This effects the buildings pile as well.
Suggestion #1: Remove the "undo" button for "Start Construction" and "Recruit Worker" actions (because they reveal information). This is pretty hardcore and probably the only reason players want to keep the undo option in the first place.
Suggestion #2: Add confirmation button to those "Start Construction" and "Recruit Worker" actions. Only then will the next card be flipped over. • Какъв е вашия браузър?
Google Chrome v98
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• Коя част от правилата не е била спазена от BGA адаптацията
When you Recruit a Worker and take it from the worker row, the next worker card is drawn to replace the empty space. This way, the next worker from the draw pile is revealed.
Canceling your action properly undoes the action, but the player has basically cheated, intentional or not, and seen revealed information.
This effects the buildings pile as well.
Suggestion #1: Remove the "undo" button for "Start Construction" and "Recruit Worker" actions (because they reveal information). This is pretty hardcore and probably the only reason players want to keep the undo option in the first place.
Suggestion #2: Add confirmation button to those "Start Construction" and "Recruit Worker" actions. Only then will the next card be flipped over. -
• Нарушенията на правилата видими ли са при повторение на играта? Ако да, на кой ход се случват?
• Какъв е вашия браузър?
Google Chrome v98
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• Какъв бе игровият ход, който се опитахте да извършите?
When you Recruit a Worker and take it from the worker row, the next worker card is drawn to replace the empty space. This way, the next worker from the draw pile is revealed.
Canceling your action properly undoes the action, but the player has basically cheated, intentional or not, and seen revealed information.
This effects the buildings pile as well.
Suggestion #1: Remove the "undo" button for "Start Construction" and "Recruit Worker" actions (because they reveal information). This is pretty hardcore and probably the only reason players want to keep the undo option in the first place.
Suggestion #2: Add confirmation button to those "Start Construction" and "Recruit Worker" actions. Only then will the next card be flipped over. -
• Какво се опитвате да направите, за да задействате тази игра?
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• Какво се случи, когато се опитахте да направите това (съобщение за грешка, съобщение за статуса на играта, ...)?
• Какъв е вашия браузър?
Google Chrome v98
-
• В кой момент от играта се появи проблема (каква е била съответната инструкция в играта)?
When you Recruit a Worker and take it from the worker row, the next worker card is drawn to replace the empty space. This way, the next worker from the draw pile is revealed.
Canceling your action properly undoes the action, but the player has basically cheated, intentional or not, and seen revealed information.
This effects the buildings pile as well.
Suggestion #1: Remove the "undo" button for "Start Construction" and "Recruit Worker" actions (because they reveal information). This is pretty hardcore and probably the only reason players want to keep the undo option in the first place.
Suggestion #2: Add confirmation button to those "Start Construction" and "Recruit Worker" actions. Only then will the next card be flipped over. -
• Какво се случи, когато се опитахте да извършите действието в играта (съобщение за грешка, съобщение за статуса на играта, ...)?
• Какъв е вашия браузър?
Google Chrome v98
-
• Моля опишете грешката при изобразяването If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
When you Recruit a Worker and take it from the worker row, the next worker card is drawn to replace the empty space. This way, the next worker from the draw pile is revealed.
Canceling your action properly undoes the action, but the player has basically cheated, intentional or not, and seen revealed information.
This effects the buildings pile as well.
Suggestion #1: Remove the "undo" button for "Start Construction" and "Recruit Worker" actions (because they reveal information). This is pretty hardcore and probably the only reason players want to keep the undo option in the first place.
Suggestion #2: Add confirmation button to those "Start Construction" and "Recruit Worker" actions. Only then will the next card be flipped over. • Какъв е вашия браузър?
Google Chrome v98
-
• Моля копирайте/поставете текстът показан на аглийски, вместо на Вашия език. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Наличен ли е този текст в системата за превод? Ако да, бил ли е преведен за повече от 24 часа?
When you Recruit a Worker and take it from the worker row, the next worker card is drawn to replace the empty space. This way, the next worker from the draw pile is revealed.
Canceling your action properly undoes the action, but the player has basically cheated, intentional or not, and seen revealed information.
This effects the buildings pile as well.
Suggestion #1: Remove the "undo" button for "Start Construction" and "Recruit Worker" actions (because they reveal information). This is pretty hardcore and probably the only reason players want to keep the undo option in the first place.
Suggestion #2: Add confirmation button to those "Start Construction" and "Recruit Worker" actions. Only then will the next card be flipped over. • Какъв е вашия браузър?
Google Chrome v98
-
• Моля обяснете вашето придложение ясно и кратко така че да бъде възможно най-разбираемо.
When you Recruit a Worker and take it from the worker row, the next worker card is drawn to replace the empty space. This way, the next worker from the draw pile is revealed.
Canceling your action properly undoes the action, but the player has basically cheated, intentional or not, and seen revealed information.
This effects the buildings pile as well.
Suggestion #1: Remove the "undo" button for "Start Construction" and "Recruit Worker" actions (because they reveal information). This is pretty hardcore and probably the only reason players want to keep the undo option in the first place.
Suggestion #2: Add confirmation button to those "Start Construction" and "Recruit Worker" actions. Only then will the next card be flipped over. • Какъв е вашия браузър?
Google Chrome v98
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- Проблемът няколко пъти ли се е появил? Или всеки път? Или абсолютно случайно?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
