#38544: "Improve performance for mobile devices"
В какво се състои този доклад?
Какво се случи? Моля изберете от списъка по-долу
Какво се случи? Моля изберете от списъка по-долу
Моля, проверете дали вече има доклад по същия въпрос
Ако отговорът е „да“, моля, гласувайте за този доклад. Отчетите с най-много гласове са дадени ПРИОРИТЕТ!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Подробно описание
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• Моля поставете тук съобщението за грешка което виждате, ако има такова
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. -
• Моля обяснете, какво искахте да направите, какво направихте и какво се случи
• Какъв е вашия браузър?
Safari v14
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• Моля копирайте/поставете текстът показан на аглийски, вместо на Вашия език. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Наличен ли е този текст в системата за превод? Ако да, бил ли е преведен за повече от 24 часа?
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. • Какъв е вашия браузър?
Safari v14
-
• Моля обяснете вашето придложение ясно и кратко така че да бъде възможно най-разбираемо.
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. • Какъв е вашия браузър?
Safari v14
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• Какво е било показано на екрана, когато сте били блокирани (празен екран? Част от интерфейса на играта? Съобщение за грешка?)
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. • Какъв е вашия браузър?
Safari v14
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• Коя част от правилата не е била спазена от BGA адаптацията
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. -
• Нарушенията на правилата видими ли са при повторение на играта? Ако да, на кой ход се случват?
• Какъв е вашия браузър?
Safari v14
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• Какъв бе игровият ход, който се опитахте да извършите?
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. -
• Какво се опитвате да направите, за да задействате тази игра?
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• Какво се случи, когато се опитахте да направите това (съобщение за грешка, съобщение за статуса на играта, ...)?
• Какъв е вашия браузър?
Safari v14
-
• В кой момент от играта се появи проблема (каква е била съответната инструкция в играта)?
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. -
• Какво се случи, когато се опитахте да извършите действието в играта (съобщение за грешка, съобщение за статуса на играта, ...)?
• Какъв е вашия браузър?
Safari v14
-
• Моля опишете грешката при изобразяването If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. • Какъв е вашия браузър?
Safari v14
-
• Моля копирайте/поставете текстът показан на аглийски, вместо на Вашия език. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Наличен ли е този текст в системата за превод? Ако да, бил ли е преведен за повече от 24 часа?
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. • Какъв е вашия браузър?
Safari v14
-
• Моля обяснете вашето придложение ясно и кратко така че да бъде възможно най-разбираемо.
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. • Какъв е вашия браузър?
Safari v14
История на докладванията
.SW_tile,.SW_piece_coin {
filter:none;
}
.SW_highlighted {
animation:none;
}
Various references had suggested that "filter: drop-shadow" should actually perform better than box-shadow because it has access to hardware acceleration, but the overall speed may be worse with all the workarounds applied. Hopefully those workarounds would not be necessary if the shadows are baked in to a png.
INB. 'm fairly sure that the SW_highlighted animation should be harmless however, as it only affects opacity - and all the documents suggest that should be just about the fastest thing to redraw.
Добави нещо към този доклад
- Друга маса ID / Ход ID
- F5 реши ли проблема?
- Проблемът няколко пъти ли се е появил? Или всеки път? Или абсолютно случайно?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
