#35944: "More meaningful stats for chosen power"
В какво се състои този доклад?
Какво се случи? Моля изберете от списъка по-долу
Какво се случи? Моля изберете от списъка по-долу
Моля, проверете дали вече има доклад по същия въпрос
Ако отговорът е „да“, моля, гласувайте за този доклад. Отчетите с най-много гласове са дадени ПРИОРИТЕТ!
| # | Status | Votes | Game | Type | Title | Last update |
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Подробно описание
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• Моля поставете тук съобщението за грешка което виждате, ако има такова
When computing the stats for the chosen power, we get a 1 for the chosen power and 0 for all the other including the ones that were not available (usually the ones from the extension).
Because of that, the stats for the danger circuit powers are not really meaningful.
The solution, imho, is to do what the stats of Carnegie are doing: put a 0 or 1 for the powers that were available this game and "null" or "not a number" for the ones that were not available. This way, the average function on those stats will not take into account the games where those powers were not available.
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• Моля обяснете, какво искахте да направите, какво направихте и какво се случи
• Какъв е вашия браузър?
Google Chrome v88
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• Моля копирайте/поставете текстът показан на аглийски, вместо на Вашия език. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Наличен ли е този текст в системата за превод? Ако да, бил ли е преведен за повече от 24 часа?
When computing the stats for the chosen power, we get a 1 for the chosen power and 0 for all the other including the ones that were not available (usually the ones from the extension).
Because of that, the stats for the danger circuit powers are not really meaningful.
The solution, imho, is to do what the stats of Carnegie are doing: put a 0 or 1 for the powers that were available this game and "null" or "not a number" for the ones that were not available. This way, the average function on those stats will not take into account the games where those powers were not available.
• Какъв е вашия браузър?
Google Chrome v88
-
• Моля обяснете вашето придложение ясно и кратко така че да бъде възможно най-разбираемо.
When computing the stats for the chosen power, we get a 1 for the chosen power and 0 for all the other including the ones that were not available (usually the ones from the extension).
Because of that, the stats for the danger circuit powers are not really meaningful.
The solution, imho, is to do what the stats of Carnegie are doing: put a 0 or 1 for the powers that were available this game and "null" or "not a number" for the ones that were not available. This way, the average function on those stats will not take into account the games where those powers were not available.
• Какъв е вашия браузър?
Google Chrome v88
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• Какво е било показано на екрана, когато сте били блокирани (празен екран? Част от интерфейса на играта? Съобщение за грешка?)
When computing the stats for the chosen power, we get a 1 for the chosen power and 0 for all the other including the ones that were not available (usually the ones from the extension).
Because of that, the stats for the danger circuit powers are not really meaningful.
The solution, imho, is to do what the stats of Carnegie are doing: put a 0 or 1 for the powers that were available this game and "null" or "not a number" for the ones that were not available. This way, the average function on those stats will not take into account the games where those powers were not available.
• Какъв е вашия браузър?
Google Chrome v88
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• Коя част от правилата не е била спазена от BGA адаптацията
When computing the stats for the chosen power, we get a 1 for the chosen power and 0 for all the other including the ones that were not available (usually the ones from the extension).
Because of that, the stats for the danger circuit powers are not really meaningful.
The solution, imho, is to do what the stats of Carnegie are doing: put a 0 or 1 for the powers that were available this game and "null" or "not a number" for the ones that were not available. This way, the average function on those stats will not take into account the games where those powers were not available.
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• Нарушенията на правилата видими ли са при повторение на играта? Ако да, на кой ход се случват?
• Какъв е вашия браузър?
Google Chrome v88
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• Какъв бе игровият ход, който се опитахте да извършите?
When computing the stats for the chosen power, we get a 1 for the chosen power and 0 for all the other including the ones that were not available (usually the ones from the extension).
Because of that, the stats for the danger circuit powers are not really meaningful.
The solution, imho, is to do what the stats of Carnegie are doing: put a 0 or 1 for the powers that were available this game and "null" or "not a number" for the ones that were not available. This way, the average function on those stats will not take into account the games where those powers were not available.
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• Какво се опитвате да направите, за да задействате тази игра?
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• Какво се случи, когато се опитахте да направите това (съобщение за грешка, съобщение за статуса на играта, ...)?
• Какъв е вашия браузър?
Google Chrome v88
-
• В кой момент от играта се появи проблема (каква е била съответната инструкция в играта)?
When computing the stats for the chosen power, we get a 1 for the chosen power and 0 for all the other including the ones that were not available (usually the ones from the extension).
Because of that, the stats for the danger circuit powers are not really meaningful.
The solution, imho, is to do what the stats of Carnegie are doing: put a 0 or 1 for the powers that were available this game and "null" or "not a number" for the ones that were not available. This way, the average function on those stats will not take into account the games where those powers were not available.
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• Какво се случи, когато се опитахте да извършите действието в играта (съобщение за грешка, съобщение за статуса на играта, ...)?
• Какъв е вашия браузър?
Google Chrome v88
-
• Моля опишете грешката при изобразяването If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
When computing the stats for the chosen power, we get a 1 for the chosen power and 0 for all the other including the ones that were not available (usually the ones from the extension).
Because of that, the stats for the danger circuit powers are not really meaningful.
The solution, imho, is to do what the stats of Carnegie are doing: put a 0 or 1 for the powers that were available this game and "null" or "not a number" for the ones that were not available. This way, the average function on those stats will not take into account the games where those powers were not available.
• Какъв е вашия браузър?
Google Chrome v88
-
• Моля копирайте/поставете текстът показан на аглийски, вместо на Вашия език. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Наличен ли е този текст в системата за превод? Ако да, бил ли е преведен за повече от 24 часа?
When computing the stats for the chosen power, we get a 1 for the chosen power and 0 for all the other including the ones that were not available (usually the ones from the extension).
Because of that, the stats for the danger circuit powers are not really meaningful.
The solution, imho, is to do what the stats of Carnegie are doing: put a 0 or 1 for the powers that were available this game and "null" or "not a number" for the ones that were not available. This way, the average function on those stats will not take into account the games where those powers were not available.
• Какъв е вашия браузър?
Google Chrome v88
-
• Моля обяснете вашето придложение ясно и кратко така че да бъде възможно най-разбираемо.
When computing the stats for the chosen power, we get a 1 for the chosen power and 0 for all the other including the ones that were not available (usually the ones from the extension).
Because of that, the stats for the danger circuit powers are not really meaningful.
The solution, imho, is to do what the stats of Carnegie are doing: put a 0 or 1 for the powers that were available this game and "null" or "not a number" for the ones that were not available. This way, the average function on those stats will not take into account the games where those powers were not available.
• Какъв е вашия браузър?
Google Chrome v88
История на докладванията
Benj
Добави нещо към този доклад
- Друга маса ID / Ход ID
- F5 реши ли проблема?
- Проблемът няколко пъти ли се е появил? Или всеки път? Или абсолютно случайно?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
