#30381: "Suggestion for English translation: change "critical attack" action to "dual attack""
В какво се състои този доклад?
Какво се случи? Моля изберете от списъка по-долу
Какво се случи? Моля изберете от списъка по-долу
Моля, проверете дали вече има доклад по същия въпрос
Ако отговорът е „да“, моля, гласувайте за този доклад. Отчетите с най-много гласове са дадени ПРИОРИТЕТ!
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Подробно описание
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• Моля поставете тук съобщението за грешка което виждате, ако има такова
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) -
• Моля обяснете, какво искахте да направите, какво направихте и какво се случи
• Какъв е вашия браузър?
Google Chrome v87
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• Моля копирайте/поставете текстът показан на аглийски, вместо на Вашия език. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Наличен ли е този текст в системата за превод? Ако да, бил ли е преведен за повече от 24 часа?
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) • Какъв е вашия браузър?
Google Chrome v87
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• Моля обяснете вашето придложение ясно и кратко така че да бъде възможно най-разбираемо.
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) • Какъв е вашия браузър?
Google Chrome v87
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• Какво е било показано на екрана, когато сте били блокирани (празен екран? Част от интерфейса на играта? Съобщение за грешка?)
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) • Какъв е вашия браузър?
Google Chrome v87
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• Коя част от правилата не е била спазена от BGA адаптацията
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) -
• Нарушенията на правилата видими ли са при повторение на играта? Ако да, на кой ход се случват?
• Какъв е вашия браузър?
Google Chrome v87
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• Какъв бе игровият ход, който се опитахте да извършите?
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) -
• Какво се опитвате да направите, за да задействате тази игра?
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• Какво се случи, когато се опитахте да направите това (съобщение за грешка, съобщение за статуса на играта, ...)?
• Какъв е вашия браузър?
Google Chrome v87
-
• В кой момент от играта се появи проблема (каква е била съответната инструкция в играта)?
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) -
• Какво се случи, когато се опитахте да извършите действието в играта (съобщение за грешка, съобщение за статуса на играта, ...)?
• Какъв е вашия браузър?
Google Chrome v87
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• Моля опишете грешката при изобразяването If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) • Какъв е вашия браузър?
Google Chrome v87
-
• Моля копирайте/поставете текстът показан на аглийски, вместо на Вашия език. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Наличен ли е този текст в системата за превод? Ако да, бил ли е преведен за повече от 24 часа?
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) • Какъв е вашия браузър?
Google Chrome v87
-
• Моля обяснете вашето придложение ясно и кратко така че да бъде възможно най-разбираемо.
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) • Какъв е вашия браузър?
Google Chrome v87
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- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
