#24792: "Click to "Confirm" card choice"
В какво се състои този доклад?
Какво се случи? Моля изберете от списъка по-долу
Какво се случи? Моля изберете от списъка по-долу
Моля, проверете дали вече има доклад по същия въпрос
Ако отговорът е „да“, моля, гласувайте за този доклад. Отчетите с най-много гласове са дадени ПРИОРИТЕТ!
| # | Status | Votes | Game | Type | Title | Last update |
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Подробно описание
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• Моля поставете тук съобщението за грешка което виждате, ако има такова
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
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• Моля обяснете, какво искахте да направите, какво направихте и какво се случи
• Какъв е вашия браузър?
Google Chrome v85
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• Моля копирайте/поставете текстът показан на аглийски, вместо на Вашия език. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Наличен ли е този текст в системата за превод? Ако да, бил ли е преведен за повече от 24 часа?
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
• Какъв е вашия браузър?
Google Chrome v85
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• Моля обяснете вашето придложение ясно и кратко така че да бъде възможно най-разбираемо.
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
• Какъв е вашия браузър?
Google Chrome v85
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• Какво е било показано на екрана, когато сте били блокирани (празен екран? Част от интерфейса на играта? Съобщение за грешка?)
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
• Какъв е вашия браузър?
Google Chrome v85
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• Коя част от правилата не е била спазена от BGA адаптацията
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
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• Нарушенията на правилата видими ли са при повторение на играта? Ако да, на кой ход се случват?
• Какъв е вашия браузър?
Google Chrome v85
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• Какъв бе игровият ход, който се опитахте да извършите?
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
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• Какво се опитвате да направите, за да задействате тази игра?
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• Какво се случи, когато се опитахте да направите това (съобщение за грешка, съобщение за статуса на играта, ...)?
• Какъв е вашия браузър?
Google Chrome v85
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• В кой момент от играта се появи проблема (каква е била съответната инструкция в играта)?
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
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• Какво се случи, когато се опитахте да извършите действието в играта (съобщение за грешка, съобщение за статуса на играта, ...)?
• Какъв е вашия браузър?
Google Chrome v85
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• Моля опишете грешката при изобразяването If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
• Какъв е вашия браузър?
Google Chrome v85
-
• Моля копирайте/поставете текстът показан на аглийски, вместо на Вашия език. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Наличен ли е този текст в системата за превод? Ако да, бил ли е преведен за повече от 24 часа?
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
• Какъв е вашия браузър?
Google Chrome v85
-
• Моля обяснете вашето придложение ясно и кратко така че да бъде възможно най-разбираемо.
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
• Какъв е вашия браузър?
Google Chrome v85
История на докладванията
I'm seen some games have "Require Confirmation" as a per-user setting in the menu. It is on by default, but those who don't like it could turn it off and never see it again.
Добави нещо към този доклад
- Друга маса ID / Ход ID
- F5 реши ли проблема?
- Проблемът няколко пъти ли се е появил? Или всеки път? Или абсолютно случайно?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
