#167493: "Making a wheel middle and KK+ up top should count as more than just a single fantasy land. "
В какво се състои този доклад?
Какво се случи? Моля изберете от списъка по-долу
Какво се случи? Моля изберете от списъка по-долу
Моля, проверете дали вече има доклад по същия въпрос
Ако отговорът е „да“, моля, гласувайте за този доклад. Отчетите с най-много гласове са дадени ПРИОРИТЕТ!
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Подробно описание
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• Моля поставете тук съобщението за грешка което виждате, ако има такова
Greetings,
1) If I have a wheel in the middle, I enter fantasy land. There should be an additional reward for making KK+ up top, since that involves risk, including fouling the entire hand and losing the safe 8 points and fantasy land for the wheel.
Giving no extra reward is not in accordance with any written rules I have ever seen nor any other app or website. I have played well over 100,000 hands of this game on numerous platforms. I am wondering which ruleset is being used to have determined that KK+ top and wheel middle gives the same result as just KK or just the wheel.
2) I also cannot find support for 8 points for a middle wheel. My understanding of the rules is that a middle wheel is 4 points plus fantasy land (And when in FL, is just 4 points). 8 points is not balanced, and it's too east to just play for a wheel every hand and get 8 points and fantasyland with minimal foul risk. The purpose of fantasyland requirements is risk versus reward. Trying to make AA or KK top carries foul risk, hence the reward. Trying to make a wheel middle carries far less risk, hence the usual 4 points plus fantasy land. Less risk means less reward.
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• Моля обяснете, какво искахте да направите, какво направихте и какво се случи
• Какъв е вашия браузър?
irrelevant
-
• Моля копирайте/поставете текстът показан на аглийски, вместо на Вашия език. Ако имате скрийншот на този бъг (добре е да правите), можете да използвате Imgur.com за да качите и копирате линка тук.
Greetings,
1) If I have a wheel in the middle, I enter fantasy land. There should be an additional reward for making KK+ up top, since that involves risk, including fouling the entire hand and losing the safe 8 points and fantasy land for the wheel.
Giving no extra reward is not in accordance with any written rules I have ever seen nor any other app or website. I have played well over 100,000 hands of this game on numerous platforms. I am wondering which ruleset is being used to have determined that KK+ top and wheel middle gives the same result as just KK or just the wheel.
2) I also cannot find support for 8 points for a middle wheel. My understanding of the rules is that a middle wheel is 4 points plus fantasy land (And when in FL, is just 4 points). 8 points is not balanced, and it's too east to just play for a wheel every hand and get 8 points and fantasyland with minimal foul risk. The purpose of fantasyland requirements is risk versus reward. Trying to make AA or KK top carries foul risk, hence the reward. Trying to make a wheel middle carries far less risk, hence the usual 4 points plus fantasy land. Less risk means less reward.
-
• Наличен ли е този текст в системата за превод? Ако да, бил ли е преведен за повече от 24 часа?
• Какъв е вашия браузър?
irrelevant
-
• Моля обяснете вашето придложение ясно и кратко така че да бъде възможно най-разбираемо.
Greetings,
1) If I have a wheel in the middle, I enter fantasy land. There should be an additional reward for making KK+ up top, since that involves risk, including fouling the entire hand and losing the safe 8 points and fantasy land for the wheel.
Giving no extra reward is not in accordance with any written rules I have ever seen nor any other app or website. I have played well over 100,000 hands of this game on numerous platforms. I am wondering which ruleset is being used to have determined that KK+ top and wheel middle gives the same result as just KK or just the wheel.
2) I also cannot find support for 8 points for a middle wheel. My understanding of the rules is that a middle wheel is 4 points plus fantasy land (And when in FL, is just 4 points). 8 points is not balanced, and it's too east to just play for a wheel every hand and get 8 points and fantasyland with minimal foul risk. The purpose of fantasyland requirements is risk versus reward. Trying to make AA or KK top carries foul risk, hence the reward. Trying to make a wheel middle carries far less risk, hence the usual 4 points plus fantasy land. Less risk means less reward.
• Какъв е вашия браузър?
irrelevant
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• Какво е било показано на екрана, когато сте били блокирани (празен екран? Част от интерфейса на играта? Съобщение за грешка?)
Greetings,
1) If I have a wheel in the middle, I enter fantasy land. There should be an additional reward for making KK+ up top, since that involves risk, including fouling the entire hand and losing the safe 8 points and fantasy land for the wheel.
Giving no extra reward is not in accordance with any written rules I have ever seen nor any other app or website. I have played well over 100,000 hands of this game on numerous platforms. I am wondering which ruleset is being used to have determined that KK+ top and wheel middle gives the same result as just KK or just the wheel.
2) I also cannot find support for 8 points for a middle wheel. My understanding of the rules is that a middle wheel is 4 points plus fantasy land (And when in FL, is just 4 points). 8 points is not balanced, and it's too east to just play for a wheel every hand and get 8 points and fantasyland with minimal foul risk. The purpose of fantasyland requirements is risk versus reward. Trying to make AA or KK top carries foul risk, hence the reward. Trying to make a wheel middle carries far less risk, hence the usual 4 points plus fantasy land. Less risk means less reward.
• Какъв е вашия браузър?
irrelevant
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• Коя част от правилата не е била спазена от BGA адаптацията
Greetings,
1) If I have a wheel in the middle, I enter fantasy land. There should be an additional reward for making KK+ up top, since that involves risk, including fouling the entire hand and losing the safe 8 points and fantasy land for the wheel.
Giving no extra reward is not in accordance with any written rules I have ever seen nor any other app or website. I have played well over 100,000 hands of this game on numerous platforms. I am wondering which ruleset is being used to have determined that KK+ top and wheel middle gives the same result as just KK or just the wheel.
2) I also cannot find support for 8 points for a middle wheel. My understanding of the rules is that a middle wheel is 4 points plus fantasy land (And when in FL, is just 4 points). 8 points is not balanced, and it's too east to just play for a wheel every hand and get 8 points and fantasyland with minimal foul risk. The purpose of fantasyland requirements is risk versus reward. Trying to make AA or KK top carries foul risk, hence the reward. Trying to make a wheel middle carries far less risk, hence the usual 4 points plus fantasy land. Less risk means less reward.
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• Нарушенията на правилата видими ли са при повторение на играта? Ако да, на кой ход се случват?
• Какъв е вашия браузър?
irrelevant
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• Какъв бе игровият ход, който се опитахте да извършите?
Greetings,
1) If I have a wheel in the middle, I enter fantasy land. There should be an additional reward for making KK+ up top, since that involves risk, including fouling the entire hand and losing the safe 8 points and fantasy land for the wheel.
Giving no extra reward is not in accordance with any written rules I have ever seen nor any other app or website. I have played well over 100,000 hands of this game on numerous platforms. I am wondering which ruleset is being used to have determined that KK+ top and wheel middle gives the same result as just KK or just the wheel.
2) I also cannot find support for 8 points for a middle wheel. My understanding of the rules is that a middle wheel is 4 points plus fantasy land (And when in FL, is just 4 points). 8 points is not balanced, and it's too east to just play for a wheel every hand and get 8 points and fantasyland with minimal foul risk. The purpose of fantasyland requirements is risk versus reward. Trying to make AA or KK top carries foul risk, hence the reward. Trying to make a wheel middle carries far less risk, hence the usual 4 points plus fantasy land. Less risk means less reward.
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• Какво се опитвате да направите, за да задействате тази игра?
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• Какво се случи, когато се опитахте да направите това (съобщение за грешка, съобщение за статуса на играта, ...)?
• Какъв е вашия браузър?
irrelevant
-
• В кой момент от играта се появи проблема (каква е била съответната инструкция в играта)?
Greetings,
1) If I have a wheel in the middle, I enter fantasy land. There should be an additional reward for making KK+ up top, since that involves risk, including fouling the entire hand and losing the safe 8 points and fantasy land for the wheel.
Giving no extra reward is not in accordance with any written rules I have ever seen nor any other app or website. I have played well over 100,000 hands of this game on numerous platforms. I am wondering which ruleset is being used to have determined that KK+ top and wheel middle gives the same result as just KK or just the wheel.
2) I also cannot find support for 8 points for a middle wheel. My understanding of the rules is that a middle wheel is 4 points plus fantasy land (And when in FL, is just 4 points). 8 points is not balanced, and it's too east to just play for a wheel every hand and get 8 points and fantasyland with minimal foul risk. The purpose of fantasyland requirements is risk versus reward. Trying to make AA or KK top carries foul risk, hence the reward. Trying to make a wheel middle carries far less risk, hence the usual 4 points plus fantasy land. Less risk means less reward.
-
• Какво се случи, когато се опитахте да извършите действието в играта (съобщение за грешка, съобщение за статуса на играта, ...)?
• Какъв е вашия браузър?
irrelevant
-
• Моля опишете грешката при изобразяването Ако имате скрийншот на този бъг (добре е да правите), можете да използвате Imgur.com за да качите и копирате линка тук.
Greetings,
1) If I have a wheel in the middle, I enter fantasy land. There should be an additional reward for making KK+ up top, since that involves risk, including fouling the entire hand and losing the safe 8 points and fantasy land for the wheel.
Giving no extra reward is not in accordance with any written rules I have ever seen nor any other app or website. I have played well over 100,000 hands of this game on numerous platforms. I am wondering which ruleset is being used to have determined that KK+ top and wheel middle gives the same result as just KK or just the wheel.
2) I also cannot find support for 8 points for a middle wheel. My understanding of the rules is that a middle wheel is 4 points plus fantasy land (And when in FL, is just 4 points). 8 points is not balanced, and it's too east to just play for a wheel every hand and get 8 points and fantasyland with minimal foul risk. The purpose of fantasyland requirements is risk versus reward. Trying to make AA or KK top carries foul risk, hence the reward. Trying to make a wheel middle carries far less risk, hence the usual 4 points plus fantasy land. Less risk means less reward.
• Какъв е вашия браузър?
irrelevant
-
• Моля копирайте/поставете текстът показан на аглийски, вместо на Вашия език. Ако имате скрийншот на този бъг (добре е да правите), можете да използвате Imgur.com за да качите и копирате линка тук.
Greetings,
1) If I have a wheel in the middle, I enter fantasy land. There should be an additional reward for making KK+ up top, since that involves risk, including fouling the entire hand and losing the safe 8 points and fantasy land for the wheel.
Giving no extra reward is not in accordance with any written rules I have ever seen nor any other app or website. I have played well over 100,000 hands of this game on numerous platforms. I am wondering which ruleset is being used to have determined that KK+ top and wheel middle gives the same result as just KK or just the wheel.
2) I also cannot find support for 8 points for a middle wheel. My understanding of the rules is that a middle wheel is 4 points plus fantasy land (And when in FL, is just 4 points). 8 points is not balanced, and it's too east to just play for a wheel every hand and get 8 points and fantasyland with minimal foul risk. The purpose of fantasyland requirements is risk versus reward. Trying to make AA or KK top carries foul risk, hence the reward. Trying to make a wheel middle carries far less risk, hence the usual 4 points plus fantasy land. Less risk means less reward.
-
• Наличен ли е този текст в системата за превод? Ако да, бил ли е преведен за повече от 24 часа?
• Какъв е вашия браузър?
irrelevant
-
• Моля обяснете вашето придложение ясно и кратко така че да бъде възможно най-разбираемо.
Greetings,
1) If I have a wheel in the middle, I enter fantasy land. There should be an additional reward for making KK+ up top, since that involves risk, including fouling the entire hand and losing the safe 8 points and fantasy land for the wheel.
Giving no extra reward is not in accordance with any written rules I have ever seen nor any other app or website. I have played well over 100,000 hands of this game on numerous platforms. I am wondering which ruleset is being used to have determined that KK+ top and wheel middle gives the same result as just KK or just the wheel.
2) I also cannot find support for 8 points for a middle wheel. My understanding of the rules is that a middle wheel is 4 points plus fantasy land (And when in FL, is just 4 points). 8 points is not balanced, and it's too east to just play for a wheel every hand and get 8 points and fantasyland with minimal foul risk. The purpose of fantasyland requirements is risk versus reward. Trying to make AA or KK top carries foul risk, hence the reward. Trying to make a wheel middle carries far less risk, hence the usual 4 points plus fantasy land. Less risk means less reward.
• Какъв е вашия браузър?
irrelevant
История на докладванията
Simply 'I think this is overpowered' or 'another site/app doesn't work like this' is not good enough. It should be a major consensus.
FYI, I implemented the top search results:
www.pokernews.com/poker-rules/2-7-open-face-chinese-poker.htm
swcpoker.club/poker-rules/chinese-poker/2-7-pineapple-ofc
Also, Progressive Lowball awards 1 more Fantasyland card for making both KK+ and wheel.
I strongly believe that a wheel should be worth 4, not 8, but you did provide 2 good sources, which I appreciate. I'll see what I can find by searching; I assume I would need at least 2 good sources saying a wheel middle is worth 4, and as you said, some consensus from the players.
I'll write a forum post in the OFCP forum and see what the other players think.
Thanks :)
This makes zero sense, but it's the internet consensus. It's 4 points on PlayPineapple, which I think is the most popular OFCP app, but that seems to be the exception.
If the consensus changes for some reason (e.g. an 'official' organization with considerable authority appears and establishes '4 points for wheel' rule as their standard), please post a new report and I'll consider it.
My apologies for creating extra work.
Добави нещо към този доклад
- Друга маса ID / Ход ID
- F5 реши ли проблема?
- Проблемът няколко пъти ли се е появил? Или всеки път? Или абсолютно случайно?
- Ако имате скрийншот на този бъг (добре е да правите), можете да използвате Imgur.com за да качите и копирате линка тук.
