#141387: "Default winning score analysis"
В какво се състои този доклад?
Какво се случи? Моля изберете от списъка по-долу
Какво се случи? Моля изберете от списъка по-долу
Моля, проверете дали вече има доклад по същия въпрос
Ако отговорът е „да“, моля, гласувайте за този доклад. Отчетите с най-много гласове са дадени ПРИОРИТЕТ!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Подробно описание
-
• Моля поставете тук съобщението за грешка което виждате, ако има такова
now the base number of wounds is 2, although the rules specify 3, and 2 and 1 are faster versions of the game, but they are not presented as the main ones.
I found some important arguments for this:
1) there is a very real situation where you can inflict 2 wounds right in the first round. it is enough to win a line with Bastet against Apofis. Moreover, this is not some kind of exceptional situation, but a completely normal game situation, even if both players play quite well. and losing in the 1st round is not very cool for me.
2) a player who even won 2 lines on first round most likely did not cause wounds. his opponent could win the first line by giving away the other two. if he wins it again with Bastet, then according to the rules he will be the winner of the game, because the sequence of locations matters.
The conclusion is as follows: changing the number of wounds from 3 to 2 significantly increases the randomness of the game, and also, even worse, increases the value of the Bastet card primarily for the lagging player, because it immediately brings victory on a controlled line.
I understand that this may not seem like such big disadvantages to you, compared to the changed balance. It seems to me that the author of the game deduced the basic rule about 3 wounds purposefully and built the entire balance of cards in the first place with this in mind. -
• Моля обяснете, какво искахте да направите, какво направихте и какво се случи
• Какъв е вашия браузър?
opera
-
• Моля копирайте/поставете текстът показан на аглийски, вместо на Вашия език. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Наличен ли е този текст в системата за превод? Ако да, бил ли е преведен за повече от 24 часа?
now the base number of wounds is 2, although the rules specify 3, and 2 and 1 are faster versions of the game, but they are not presented as the main ones.
I found some important arguments for this:
1) there is a very real situation where you can inflict 2 wounds right in the first round. it is enough to win a line with Bastet against Apofis. Moreover, this is not some kind of exceptional situation, but a completely normal game situation, even if both players play quite well. and losing in the 1st round is not very cool for me.
2) a player who even won 2 lines on first round most likely did not cause wounds. his opponent could win the first line by giving away the other two. if he wins it again with Bastet, then according to the rules he will be the winner of the game, because the sequence of locations matters.
The conclusion is as follows: changing the number of wounds from 3 to 2 significantly increases the randomness of the game, and also, even worse, increases the value of the Bastet card primarily for the lagging player, because it immediately brings victory on a controlled line.
I understand that this may not seem like such big disadvantages to you, compared to the changed balance. It seems to me that the author of the game deduced the basic rule about 3 wounds purposefully and built the entire balance of cards in the first place with this in mind. • Какъв е вашия браузър?
opera
-
• Моля обяснете вашето придложение ясно и кратко така че да бъде възможно най-разбираемо.
now the base number of wounds is 2, although the rules specify 3, and 2 and 1 are faster versions of the game, but they are not presented as the main ones.
I found some important arguments for this:
1) there is a very real situation where you can inflict 2 wounds right in the first round. it is enough to win a line with Bastet against Apofis. Moreover, this is not some kind of exceptional situation, but a completely normal game situation, even if both players play quite well. and losing in the 1st round is not very cool for me.
2) a player who even won 2 lines on first round most likely did not cause wounds. his opponent could win the first line by giving away the other two. if he wins it again with Bastet, then according to the rules he will be the winner of the game, because the sequence of locations matters.
The conclusion is as follows: changing the number of wounds from 3 to 2 significantly increases the randomness of the game, and also, even worse, increases the value of the Bastet card primarily for the lagging player, because it immediately brings victory on a controlled line.
I understand that this may not seem like such big disadvantages to you, compared to the changed balance. It seems to me that the author of the game deduced the basic rule about 3 wounds purposefully and built the entire balance of cards in the first place with this in mind. • Какъв е вашия браузър?
opera
-
• Какво е било показано на екрана, когато сте били блокирани (празен екран? Част от интерфейса на играта? Съобщение за грешка?)
now the base number of wounds is 2, although the rules specify 3, and 2 and 1 are faster versions of the game, but they are not presented as the main ones.
I found some important arguments for this:
1) there is a very real situation where you can inflict 2 wounds right in the first round. it is enough to win a line with Bastet against Apofis. Moreover, this is not some kind of exceptional situation, but a completely normal game situation, even if both players play quite well. and losing in the 1st round is not very cool for me.
2) a player who even won 2 lines on first round most likely did not cause wounds. his opponent could win the first line by giving away the other two. if he wins it again with Bastet, then according to the rules he will be the winner of the game, because the sequence of locations matters.
The conclusion is as follows: changing the number of wounds from 3 to 2 significantly increases the randomness of the game, and also, even worse, increases the value of the Bastet card primarily for the lagging player, because it immediately brings victory on a controlled line.
I understand that this may not seem like such big disadvantages to you, compared to the changed balance. It seems to me that the author of the game deduced the basic rule about 3 wounds purposefully and built the entire balance of cards in the first place with this in mind. • Какъв е вашия браузър?
opera
-
• Коя част от правилата не е била спазена от BGA адаптацията
now the base number of wounds is 2, although the rules specify 3, and 2 and 1 are faster versions of the game, but they are not presented as the main ones.
I found some important arguments for this:
1) there is a very real situation where you can inflict 2 wounds right in the first round. it is enough to win a line with Bastet against Apofis. Moreover, this is not some kind of exceptional situation, but a completely normal game situation, even if both players play quite well. and losing in the 1st round is not very cool for me.
2) a player who even won 2 lines on first round most likely did not cause wounds. his opponent could win the first line by giving away the other two. if he wins it again with Bastet, then according to the rules he will be the winner of the game, because the sequence of locations matters.
The conclusion is as follows: changing the number of wounds from 3 to 2 significantly increases the randomness of the game, and also, even worse, increases the value of the Bastet card primarily for the lagging player, because it immediately brings victory on a controlled line.
I understand that this may not seem like such big disadvantages to you, compared to the changed balance. It seems to me that the author of the game deduced the basic rule about 3 wounds purposefully and built the entire balance of cards in the first place with this in mind. -
• Нарушенията на правилата видими ли са при повторение на играта? Ако да, на кой ход се случват?
• Какъв е вашия браузър?
opera
-
• Какъв бе игровият ход, който се опитахте да извършите?
now the base number of wounds is 2, although the rules specify 3, and 2 and 1 are faster versions of the game, but they are not presented as the main ones.
I found some important arguments for this:
1) there is a very real situation where you can inflict 2 wounds right in the first round. it is enough to win a line with Bastet against Apofis. Moreover, this is not some kind of exceptional situation, but a completely normal game situation, even if both players play quite well. and losing in the 1st round is not very cool for me.
2) a player who even won 2 lines on first round most likely did not cause wounds. his opponent could win the first line by giving away the other two. if he wins it again with Bastet, then according to the rules he will be the winner of the game, because the sequence of locations matters.
The conclusion is as follows: changing the number of wounds from 3 to 2 significantly increases the randomness of the game, and also, even worse, increases the value of the Bastet card primarily for the lagging player, because it immediately brings victory on a controlled line.
I understand that this may not seem like such big disadvantages to you, compared to the changed balance. It seems to me that the author of the game deduced the basic rule about 3 wounds purposefully and built the entire balance of cards in the first place with this in mind. -
• Какво се опитвате да направите, за да задействате тази игра?
-
• Какво се случи, когато се опитахте да направите това (съобщение за грешка, съобщение за статуса на играта, ...)?
• Какъв е вашия браузър?
opera
-
• В кой момент от играта се появи проблема (каква е била съответната инструкция в играта)?
now the base number of wounds is 2, although the rules specify 3, and 2 and 1 are faster versions of the game, but they are not presented as the main ones.
I found some important arguments for this:
1) there is a very real situation where you can inflict 2 wounds right in the first round. it is enough to win a line with Bastet against Apofis. Moreover, this is not some kind of exceptional situation, but a completely normal game situation, even if both players play quite well. and losing in the 1st round is not very cool for me.
2) a player who even won 2 lines on first round most likely did not cause wounds. his opponent could win the first line by giving away the other two. if he wins it again with Bastet, then according to the rules he will be the winner of the game, because the sequence of locations matters.
The conclusion is as follows: changing the number of wounds from 3 to 2 significantly increases the randomness of the game, and also, even worse, increases the value of the Bastet card primarily for the lagging player, because it immediately brings victory on a controlled line.
I understand that this may not seem like such big disadvantages to you, compared to the changed balance. It seems to me that the author of the game deduced the basic rule about 3 wounds purposefully and built the entire balance of cards in the first place with this in mind. -
• Какво се случи, когато се опитахте да извършите действието в играта (съобщение за грешка, съобщение за статуса на играта, ...)?
• Какъв е вашия браузър?
opera
-
• Моля опишете грешката при изобразяването If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
now the base number of wounds is 2, although the rules specify 3, and 2 and 1 are faster versions of the game, but they are not presented as the main ones.
I found some important arguments for this:
1) there is a very real situation where you can inflict 2 wounds right in the first round. it is enough to win a line with Bastet against Apofis. Moreover, this is not some kind of exceptional situation, but a completely normal game situation, even if both players play quite well. and losing in the 1st round is not very cool for me.
2) a player who even won 2 lines on first round most likely did not cause wounds. his opponent could win the first line by giving away the other two. if he wins it again with Bastet, then according to the rules he will be the winner of the game, because the sequence of locations matters.
The conclusion is as follows: changing the number of wounds from 3 to 2 significantly increases the randomness of the game, and also, even worse, increases the value of the Bastet card primarily for the lagging player, because it immediately brings victory on a controlled line.
I understand that this may not seem like such big disadvantages to you, compared to the changed balance. It seems to me that the author of the game deduced the basic rule about 3 wounds purposefully and built the entire balance of cards in the first place with this in mind. • Какъв е вашия браузър?
opera
-
• Моля копирайте/поставете текстът показан на аглийски, вместо на Вашия език. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Наличен ли е този текст в системата за превод? Ако да, бил ли е преведен за повече от 24 часа?
now the base number of wounds is 2, although the rules specify 3, and 2 and 1 are faster versions of the game, but they are not presented as the main ones.
I found some important arguments for this:
1) there is a very real situation where you can inflict 2 wounds right in the first round. it is enough to win a line with Bastet against Apofis. Moreover, this is not some kind of exceptional situation, but a completely normal game situation, even if both players play quite well. and losing in the 1st round is not very cool for me.
2) a player who even won 2 lines on first round most likely did not cause wounds. his opponent could win the first line by giving away the other two. if he wins it again with Bastet, then according to the rules he will be the winner of the game, because the sequence of locations matters.
The conclusion is as follows: changing the number of wounds from 3 to 2 significantly increases the randomness of the game, and also, even worse, increases the value of the Bastet card primarily for the lagging player, because it immediately brings victory on a controlled line.
I understand that this may not seem like such big disadvantages to you, compared to the changed balance. It seems to me that the author of the game deduced the basic rule about 3 wounds purposefully and built the entire balance of cards in the first place with this in mind. • Какъв е вашия браузър?
opera
-
• Моля обяснете вашето придложение ясно и кратко така че да бъде възможно най-разбираемо.
now the base number of wounds is 2, although the rules specify 3, and 2 and 1 are faster versions of the game, but they are not presented as the main ones.
I found some important arguments for this:
1) there is a very real situation where you can inflict 2 wounds right in the first round. it is enough to win a line with Bastet against Apofis. Moreover, this is not some kind of exceptional situation, but a completely normal game situation, even if both players play quite well. and losing in the 1st round is not very cool for me.
2) a player who even won 2 lines on first round most likely did not cause wounds. his opponent could win the first line by giving away the other two. if he wins it again with Bastet, then according to the rules he will be the winner of the game, because the sequence of locations matters.
The conclusion is as follows: changing the number of wounds from 3 to 2 significantly increases the randomness of the game, and also, even worse, increases the value of the Bastet card primarily for the lagging player, because it immediately brings victory on a controlled line.
I understand that this may not seem like such big disadvantages to you, compared to the changed balance. It seems to me that the author of the game deduced the basic rule about 3 wounds purposefully and built the entire balance of cards in the first place with this in mind. • Какъв е вашия браузър?
opera
История на докладванията
I'll fix after the holiday.
Добави нещо към този доклад
- Друга маса ID / Ход ID
- F5 реши ли проблема?
- Проблемът няколко пъти ли се е появил? Или всеки път? Или абсолютно случайно?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
