#130644: "Include round number during the game"
В какво се състои този доклад?
Какво се случи? Моля изберете от списъка по-долу
Какво се случи? Моля изберете от списъка по-долу
Моля, проверете дали вече има доклад по същия въпрос
Ако отговорът е „да“, моля, гласувайте за този доклад. Отчетите с най-много гласове са дадени ПРИОРИТЕТ!
| # | Status | Votes | Game | Type | Title | Last update |
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Подробно описание
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• Моля поставете тук съобщението за грешка което виждате, ако има такова
At high level play, players develop strategies for the various faction/player mat combos. These strategies often take note of how many turns it takes to achieve various conditions (getting out of the starting peninsula, getting to the factory, ending the game, etc.). When trying out new ideas it is helpful to keep track of each turn, noting what happens after how many rounds.
It can be important, for example, for Nordic to know whether Polania can reach the lake between them and the factory before Nordic can get to the factory.
Please include a counter to display which round it currently is. It can display "1" during each player's first turn, "2" during each player's second turn, etc. -
• Моля обяснете, какво искахте да направите, какво направихте и какво се случи
• Какъв е вашия браузър?
Google Chrome v126
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• Моля копирайте/поставете текстът показан на аглийски, вместо на Вашия език. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Наличен ли е този текст в системата за превод? Ако да, бил ли е преведен за повече от 24 часа?
At high level play, players develop strategies for the various faction/player mat combos. These strategies often take note of how many turns it takes to achieve various conditions (getting out of the starting peninsula, getting to the factory, ending the game, etc.). When trying out new ideas it is helpful to keep track of each turn, noting what happens after how many rounds.
It can be important, for example, for Nordic to know whether Polania can reach the lake between them and the factory before Nordic can get to the factory.
Please include a counter to display which round it currently is. It can display "1" during each player's first turn, "2" during each player's second turn, etc. • Какъв е вашия браузър?
Google Chrome v126
-
• Моля обяснете вашето придложение ясно и кратко така че да бъде възможно най-разбираемо.
At high level play, players develop strategies for the various faction/player mat combos. These strategies often take note of how many turns it takes to achieve various conditions (getting out of the starting peninsula, getting to the factory, ending the game, etc.). When trying out new ideas it is helpful to keep track of each turn, noting what happens after how many rounds.
It can be important, for example, for Nordic to know whether Polania can reach the lake between them and the factory before Nordic can get to the factory.
Please include a counter to display which round it currently is. It can display "1" during each player's first turn, "2" during each player's second turn, etc. • Какъв е вашия браузър?
Google Chrome v126
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• Какво е било показано на екрана, когато сте били блокирани (празен екран? Част от интерфейса на играта? Съобщение за грешка?)
At high level play, players develop strategies for the various faction/player mat combos. These strategies often take note of how many turns it takes to achieve various conditions (getting out of the starting peninsula, getting to the factory, ending the game, etc.). When trying out new ideas it is helpful to keep track of each turn, noting what happens after how many rounds.
It can be important, for example, for Nordic to know whether Polania can reach the lake between them and the factory before Nordic can get to the factory.
Please include a counter to display which round it currently is. It can display "1" during each player's first turn, "2" during each player's second turn, etc. • Какъв е вашия браузър?
Google Chrome v126
-
• Коя част от правилата не е била спазена от BGA адаптацията
At high level play, players develop strategies for the various faction/player mat combos. These strategies often take note of how many turns it takes to achieve various conditions (getting out of the starting peninsula, getting to the factory, ending the game, etc.). When trying out new ideas it is helpful to keep track of each turn, noting what happens after how many rounds.
It can be important, for example, for Nordic to know whether Polania can reach the lake between them and the factory before Nordic can get to the factory.
Please include a counter to display which round it currently is. It can display "1" during each player's first turn, "2" during each player's second turn, etc. -
• Нарушенията на правилата видими ли са при повторение на играта? Ако да, на кой ход се случват?
• Какъв е вашия браузър?
Google Chrome v126
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• Какъв бе игровият ход, който се опитахте да извършите?
At high level play, players develop strategies for the various faction/player mat combos. These strategies often take note of how many turns it takes to achieve various conditions (getting out of the starting peninsula, getting to the factory, ending the game, etc.). When trying out new ideas it is helpful to keep track of each turn, noting what happens after how many rounds.
It can be important, for example, for Nordic to know whether Polania can reach the lake between them and the factory before Nordic can get to the factory.
Please include a counter to display which round it currently is. It can display "1" during each player's first turn, "2" during each player's second turn, etc. -
• Какво се опитвате да направите, за да задействате тази игра?
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• Какво се случи, когато се опитахте да направите това (съобщение за грешка, съобщение за статуса на играта, ...)?
• Какъв е вашия браузър?
Google Chrome v126
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• В кой момент от играта се появи проблема (каква е била съответната инструкция в играта)?
At high level play, players develop strategies for the various faction/player mat combos. These strategies often take note of how many turns it takes to achieve various conditions (getting out of the starting peninsula, getting to the factory, ending the game, etc.). When trying out new ideas it is helpful to keep track of each turn, noting what happens after how many rounds.
It can be important, for example, for Nordic to know whether Polania can reach the lake between them and the factory before Nordic can get to the factory.
Please include a counter to display which round it currently is. It can display "1" during each player's first turn, "2" during each player's second turn, etc. -
• Какво се случи, когато се опитахте да извършите действието в играта (съобщение за грешка, съобщение за статуса на играта, ...)?
• Какъв е вашия браузър?
Google Chrome v126
-
• Моля опишете грешката при изобразяването If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
At high level play, players develop strategies for the various faction/player mat combos. These strategies often take note of how many turns it takes to achieve various conditions (getting out of the starting peninsula, getting to the factory, ending the game, etc.). When trying out new ideas it is helpful to keep track of each turn, noting what happens after how many rounds.
It can be important, for example, for Nordic to know whether Polania can reach the lake between them and the factory before Nordic can get to the factory.
Please include a counter to display which round it currently is. It can display "1" during each player's first turn, "2" during each player's second turn, etc. • Какъв е вашия браузър?
Google Chrome v126
-
• Моля копирайте/поставете текстът показан на аглийски, вместо на Вашия език. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Наличен ли е този текст в системата за превод? Ако да, бил ли е преведен за повече от 24 часа?
At high level play, players develop strategies for the various faction/player mat combos. These strategies often take note of how many turns it takes to achieve various conditions (getting out of the starting peninsula, getting to the factory, ending the game, etc.). When trying out new ideas it is helpful to keep track of each turn, noting what happens after how many rounds.
It can be important, for example, for Nordic to know whether Polania can reach the lake between them and the factory before Nordic can get to the factory.
Please include a counter to display which round it currently is. It can display "1" during each player's first turn, "2" during each player's second turn, etc. • Какъв е вашия браузър?
Google Chrome v126
-
• Моля обяснете вашето придложение ясно и кратко така че да бъде възможно най-разбираемо.
At high level play, players develop strategies for the various faction/player mat combos. These strategies often take note of how many turns it takes to achieve various conditions (getting out of the starting peninsula, getting to the factory, ending the game, etc.). When trying out new ideas it is helpful to keep track of each turn, noting what happens after how many rounds.
It can be important, for example, for Nordic to know whether Polania can reach the lake between them and the factory before Nordic can get to the factory.
Please include a counter to display which round it currently is. It can display "1" during each player's first turn, "2" during each player's second turn, etc. • Какъв е вашия браузър?
Google Chrome v126
История на докладванията
Добави нещо към този доклад
- Друга маса ID / Ход ID
- F5 реши ли проблема?
- Проблемът няколко пъти ли се е появил? Или всеки път? Или абсолютно случайно?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
