#12095: "Stone Age: Auto-pick for last resource "
В какво се състои този доклад?
Какво се случи? Моля изберете от списъка по-долу
Какво се случи? Моля изберете от списъка по-долу
Моля, проверете дали вече има доклад по същия въпрос
Ако отговорът е „да“, моля, гласувайте за този доклад. Отчетите с най-много гласове са дадени ПРИОРИТЕТ!
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Подробно описание
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• Моля поставете тук съобщението за грешка което виждате, ако има такова
In Stone Age there are cards that give random resources equal to the number of players, and they all can, in turn order, pick one of them. The resources may not be refused so everyone must pick one.
Therefore the last person can only pick what is left. Still, in the turn based game, the system waits until he logs in only to pick the last stuff so the game stalls until this player does something he has no choice to not do it. It could be automated.
Sometimes the last 2 or more of these random resources are of the same kind, so there is no real choice for the players.
My suggestion here is that at least in turn based version, if the choice of resources is reduced to the same type, then the remaining player(s) should automatically get one copy of them (maybe along with a notification that e.g "you got a wood from the move of XY").
Thanks for letting me tell it. /PH -
• Моля обяснете, какво искахте да направите, какво направихте и какво се случи
• Какъв е вашия браузър?
Mozilla v5
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• Моля копирайте/поставете текстът показан на аглийски, вместо на Вашия език. Ако имате скрийншот с този бъг (това е добър навик), можете да го качите на избран от вас хостинг за изображения (например snipboard.io) и да копирате линка от там тук. Наличен ли е този текст в системата за превод? Ако да, бил ли е преведен за повече от 24 часа?
In Stone Age there are cards that give random resources equal to the number of players, and they all can, in turn order, pick one of them. The resources may not be refused so everyone must pick one.
Therefore the last person can only pick what is left. Still, in the turn based game, the system waits until he logs in only to pick the last stuff so the game stalls until this player does something he has no choice to not do it. It could be automated.
Sometimes the last 2 or more of these random resources are of the same kind, so there is no real choice for the players.
My suggestion here is that at least in turn based version, if the choice of resources is reduced to the same type, then the remaining player(s) should automatically get one copy of them (maybe along with a notification that e.g "you got a wood from the move of XY").
Thanks for letting me tell it. /PH • Какъв е вашия браузър?
Mozilla v5
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• Моля обяснете вашето придложение ясно и кратко така че да бъде възможно най-разбираемо.
In Stone Age there are cards that give random resources equal to the number of players, and they all can, in turn order, pick one of them. The resources may not be refused so everyone must pick one.
Therefore the last person can only pick what is left. Still, in the turn based game, the system waits until he logs in only to pick the last stuff so the game stalls until this player does something he has no choice to not do it. It could be automated.
Sometimes the last 2 or more of these random resources are of the same kind, so there is no real choice for the players.
My suggestion here is that at least in turn based version, if the choice of resources is reduced to the same type, then the remaining player(s) should automatically get one copy of them (maybe along with a notification that e.g "you got a wood from the move of XY").
Thanks for letting me tell it. /PH • Какъв е вашия браузър?
Mozilla v5
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• Какво е било показано на екрана, когато сте били блокирани (празен екран? Част от интерфейса на играта? Съобщение за грешка?)
In Stone Age there are cards that give random resources equal to the number of players, and they all can, in turn order, pick one of them. The resources may not be refused so everyone must pick one.
Therefore the last person can only pick what is left. Still, in the turn based game, the system waits until he logs in only to pick the last stuff so the game stalls until this player does something he has no choice to not do it. It could be automated.
Sometimes the last 2 or more of these random resources are of the same kind, so there is no real choice for the players.
My suggestion here is that at least in turn based version, if the choice of resources is reduced to the same type, then the remaining player(s) should automatically get one copy of them (maybe along with a notification that e.g "you got a wood from the move of XY").
Thanks for letting me tell it. /PH • Какъв е вашия браузър?
Mozilla v5
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• Коя част от правилата не е била спазена от BGA адаптацията
In Stone Age there are cards that give random resources equal to the number of players, and they all can, in turn order, pick one of them. The resources may not be refused so everyone must pick one.
Therefore the last person can only pick what is left. Still, in the turn based game, the system waits until he logs in only to pick the last stuff so the game stalls until this player does something he has no choice to not do it. It could be automated.
Sometimes the last 2 or more of these random resources are of the same kind, so there is no real choice for the players.
My suggestion here is that at least in turn based version, if the choice of resources is reduced to the same type, then the remaining player(s) should automatically get one copy of them (maybe along with a notification that e.g "you got a wood from the move of XY").
Thanks for letting me tell it. /PH -
• Нарушенията на правилата видими ли са при повторение на играта? Ако да, на кой ход се случват?
• Какъв е вашия браузър?
Mozilla v5
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• Какъв бе игровият ход, който се опитахте да извършите?
In Stone Age there are cards that give random resources equal to the number of players, and they all can, in turn order, pick one of them. The resources may not be refused so everyone must pick one.
Therefore the last person can only pick what is left. Still, in the turn based game, the system waits until he logs in only to pick the last stuff so the game stalls until this player does something he has no choice to not do it. It could be automated.
Sometimes the last 2 or more of these random resources are of the same kind, so there is no real choice for the players.
My suggestion here is that at least in turn based version, if the choice of resources is reduced to the same type, then the remaining player(s) should automatically get one copy of them (maybe along with a notification that e.g "you got a wood from the move of XY").
Thanks for letting me tell it. /PH -
• Какво се опитвате да направите, за да задействате тази игра?
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• Какво се случи, когато се опитахте да направите това (съобщение за грешка, съобщение за статуса на играта, ...)?
• Какъв е вашия браузър?
Mozilla v5
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• В кой момент от играта се появи проблема (каква е била съответната инструкция в играта)?
In Stone Age there are cards that give random resources equal to the number of players, and they all can, in turn order, pick one of them. The resources may not be refused so everyone must pick one.
Therefore the last person can only pick what is left. Still, in the turn based game, the system waits until he logs in only to pick the last stuff so the game stalls until this player does something he has no choice to not do it. It could be automated.
Sometimes the last 2 or more of these random resources are of the same kind, so there is no real choice for the players.
My suggestion here is that at least in turn based version, if the choice of resources is reduced to the same type, then the remaining player(s) should automatically get one copy of them (maybe along with a notification that e.g "you got a wood from the move of XY").
Thanks for letting me tell it. /PH -
• Какво се случи, когато се опитахте да извършите действието в играта (съобщение за грешка, съобщение за статуса на играта, ...)?
• Какъв е вашия браузър?
Mozilla v5
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• Моля опишете грешката при изобразяването Ако имате скрийншот с този бъг (това е добър навик), можете да го качите на избран от вас хостинг за изображения (например snipboard.io) и да копирате линка от там тук.
In Stone Age there are cards that give random resources equal to the number of players, and they all can, in turn order, pick one of them. The resources may not be refused so everyone must pick one.
Therefore the last person can only pick what is left. Still, in the turn based game, the system waits until he logs in only to pick the last stuff so the game stalls until this player does something he has no choice to not do it. It could be automated.
Sometimes the last 2 or more of these random resources are of the same kind, so there is no real choice for the players.
My suggestion here is that at least in turn based version, if the choice of resources is reduced to the same type, then the remaining player(s) should automatically get one copy of them (maybe along with a notification that e.g "you got a wood from the move of XY").
Thanks for letting me tell it. /PH • Какъв е вашия браузър?
Mozilla v5
-
• Моля копирайте/поставете текстът показан на аглийски, вместо на Вашия език. Ако имате скрийншот с този бъг (това е добър навик), можете да го качите на избран от вас хостинг за изображения (например snipboard.io) и да копирате линка от там тук. Наличен ли е този текст в системата за превод? Ако да, бил ли е преведен за повече от 24 часа?
In Stone Age there are cards that give random resources equal to the number of players, and they all can, in turn order, pick one of them. The resources may not be refused so everyone must pick one.
Therefore the last person can only pick what is left. Still, in the turn based game, the system waits until he logs in only to pick the last stuff so the game stalls until this player does something he has no choice to not do it. It could be automated.
Sometimes the last 2 or more of these random resources are of the same kind, so there is no real choice for the players.
My suggestion here is that at least in turn based version, if the choice of resources is reduced to the same type, then the remaining player(s) should automatically get one copy of them (maybe along with a notification that e.g "you got a wood from the move of XY").
Thanks for letting me tell it. /PH • Какъв е вашия браузър?
Mozilla v5
-
• Моля обяснете вашето придложение ясно и кратко така че да бъде възможно най-разбираемо.
In Stone Age there are cards that give random resources equal to the number of players, and they all can, in turn order, pick one of them. The resources may not be refused so everyone must pick one.
Therefore the last person can only pick what is left. Still, in the turn based game, the system waits until he logs in only to pick the last stuff so the game stalls until this player does something he has no choice to not do it. It could be automated.
Sometimes the last 2 or more of these random resources are of the same kind, so there is no real choice for the players.
My suggestion here is that at least in turn based version, if the choice of resources is reduced to the same type, then the remaining player(s) should automatically get one copy of them (maybe along with a notification that e.g "you got a wood from the move of XY").
Thanks for letting me tell it. /PH • Какъв е вашия браузър?
Mozilla v5
История на докладванията
Even in the real-time game, it slows things down.
Once only resources of the same type are left, they should be automatically distributed to the remaining players.
This improvement should be made on both the turn based and the real-time game.
Thanks.
This report should be closed as duplicated, but it wasn't made on Stoneage game but on BGA web site so I can not change it's state.
Добави нещо към този доклад
- Друга маса ID / Ход ID
- F5 реши ли проблема?
- Проблемът няколко пъти ли се е появил? Или всеки път? Или абсолютно случайно?
- Ако имате скрийншот с този бъг (това е добър навик), можете да го качите на избран от вас хостинг за изображения (например snipboard.io) и да копирате линка от там тук.
