#106764: "possible error in ELO calculation"
В какво се състои този доклад?
Какво се случи? Моля изберете от списъка по-долу
Какво се случи? Моля изберете от списъка по-долу
Моля, проверете дали вече има доклад по същия въпрос
Ако отговорът е „да“, моля, гласувайте за този доклад. Отчетите с най-много гласове са дадени ПРИОРИТЕТ!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Подробно описание
-
• Моля поставете тук съобщението за грешка което виждате, ако има такова
I've noticed that when the system calculates ELO ratings at the end of a game, I sometimes lose a few (or often less than one) points for tying with my partner. According to what I read, this appears to be because my partner has a lower ELO score than me and the system seems to think that I should therefore either finish the game with a higher score than my partner or else I will lose points. For example, in the last game I played, my ELO was about 165 before I started the game and my partner's was about 157. It indicates that because I tied with my partner, I then lost -0.15 points. The problem, of course, is that I can not possibly NOT tie with my partner, as we play as a team in Euchre. When I score points, they score points, and vice versa. I personally think it's kind of strange that all the players are calculated separately at all. For example, we won the game I mentioned earlier but I earned points separately for beating each individual opponent (and lost -0.15 for tying my partner). But, of course, the partners on the other team are playing together too, and they both collect points together. Would it make more sense to average out the two teammates scores and then calculate one team against the other team, instead of all as individuals?
Ultimately, in theory, if my partner has a lower ELO score than me than I am essentially teamed up with someone below my skill level and therefore this would make it even harder for me to win the game. This certainly does not sound to me like a situation where someone should lose points if they win the game. Thanks for everything, love this site :) -
• Моля обяснете, какво искахте да направите, какво направихте и какво се случи
• Какъв е вашия браузър?
Mozilla v5
-
• Моля копирайте/поставете текстът показан на аглийски, вместо на Вашия език. Ако имате скрийншот с този бъг (това е добър навик), можете да го качите на избран от вас хостинг за изображения (например snipboard.io) и да копирате линка от там тук. Наличен ли е този текст в системата за превод? Ако да, бил ли е преведен за повече от 24 часа?
I've noticed that when the system calculates ELO ratings at the end of a game, I sometimes lose a few (or often less than one) points for tying with my partner. According to what I read, this appears to be because my partner has a lower ELO score than me and the system seems to think that I should therefore either finish the game with a higher score than my partner or else I will lose points. For example, in the last game I played, my ELO was about 165 before I started the game and my partner's was about 157. It indicates that because I tied with my partner, I then lost -0.15 points. The problem, of course, is that I can not possibly NOT tie with my partner, as we play as a team in Euchre. When I score points, they score points, and vice versa. I personally think it's kind of strange that all the players are calculated separately at all. For example, we won the game I mentioned earlier but I earned points separately for beating each individual opponent (and lost -0.15 for tying my partner). But, of course, the partners on the other team are playing together too, and they both collect points together. Would it make more sense to average out the two teammates scores and then calculate one team against the other team, instead of all as individuals?
Ultimately, in theory, if my partner has a lower ELO score than me than I am essentially teamed up with someone below my skill level and therefore this would make it even harder for me to win the game. This certainly does not sound to me like a situation where someone should lose points if they win the game. Thanks for everything, love this site :) • Какъв е вашия браузър?
Mozilla v5
-
• Моля обяснете вашето придложение ясно и кратко така че да бъде възможно най-разбираемо.
I've noticed that when the system calculates ELO ratings at the end of a game, I sometimes lose a few (or often less than one) points for tying with my partner. According to what I read, this appears to be because my partner has a lower ELO score than me and the system seems to think that I should therefore either finish the game with a higher score than my partner or else I will lose points. For example, in the last game I played, my ELO was about 165 before I started the game and my partner's was about 157. It indicates that because I tied with my partner, I then lost -0.15 points. The problem, of course, is that I can not possibly NOT tie with my partner, as we play as a team in Euchre. When I score points, they score points, and vice versa. I personally think it's kind of strange that all the players are calculated separately at all. For example, we won the game I mentioned earlier but I earned points separately for beating each individual opponent (and lost -0.15 for tying my partner). But, of course, the partners on the other team are playing together too, and they both collect points together. Would it make more sense to average out the two teammates scores and then calculate one team against the other team, instead of all as individuals?
Ultimately, in theory, if my partner has a lower ELO score than me than I am essentially teamed up with someone below my skill level and therefore this would make it even harder for me to win the game. This certainly does not sound to me like a situation where someone should lose points if they win the game. Thanks for everything, love this site :) • Какъв е вашия браузър?
Mozilla v5
-
• Какво е било показано на екрана, когато сте били блокирани (празен екран? Част от интерфейса на играта? Съобщение за грешка?)
I've noticed that when the system calculates ELO ratings at the end of a game, I sometimes lose a few (or often less than one) points for tying with my partner. According to what I read, this appears to be because my partner has a lower ELO score than me and the system seems to think that I should therefore either finish the game with a higher score than my partner or else I will lose points. For example, in the last game I played, my ELO was about 165 before I started the game and my partner's was about 157. It indicates that because I tied with my partner, I then lost -0.15 points. The problem, of course, is that I can not possibly NOT tie with my partner, as we play as a team in Euchre. When I score points, they score points, and vice versa. I personally think it's kind of strange that all the players are calculated separately at all. For example, we won the game I mentioned earlier but I earned points separately for beating each individual opponent (and lost -0.15 for tying my partner). But, of course, the partners on the other team are playing together too, and they both collect points together. Would it make more sense to average out the two teammates scores and then calculate one team against the other team, instead of all as individuals?
Ultimately, in theory, if my partner has a lower ELO score than me than I am essentially teamed up with someone below my skill level and therefore this would make it even harder for me to win the game. This certainly does not sound to me like a situation where someone should lose points if they win the game. Thanks for everything, love this site :) • Какъв е вашия браузър?
Mozilla v5
-
• Коя част от правилата не е била спазена от BGA адаптацията
I've noticed that when the system calculates ELO ratings at the end of a game, I sometimes lose a few (or often less than one) points for tying with my partner. According to what I read, this appears to be because my partner has a lower ELO score than me and the system seems to think that I should therefore either finish the game with a higher score than my partner or else I will lose points. For example, in the last game I played, my ELO was about 165 before I started the game and my partner's was about 157. It indicates that because I tied with my partner, I then lost -0.15 points. The problem, of course, is that I can not possibly NOT tie with my partner, as we play as a team in Euchre. When I score points, they score points, and vice versa. I personally think it's kind of strange that all the players are calculated separately at all. For example, we won the game I mentioned earlier but I earned points separately for beating each individual opponent (and lost -0.15 for tying my partner). But, of course, the partners on the other team are playing together too, and they both collect points together. Would it make more sense to average out the two teammates scores and then calculate one team against the other team, instead of all as individuals?
Ultimately, in theory, if my partner has a lower ELO score than me than I am essentially teamed up with someone below my skill level and therefore this would make it even harder for me to win the game. This certainly does not sound to me like a situation where someone should lose points if they win the game. Thanks for everything, love this site :) -
• Нарушенията на правилата видими ли са при повторение на играта? Ако да, на кой ход се случват?
• Какъв е вашия браузър?
Mozilla v5
-
• Какъв бе игровият ход, който се опитахте да извършите?
I've noticed that when the system calculates ELO ratings at the end of a game, I sometimes lose a few (or often less than one) points for tying with my partner. According to what I read, this appears to be because my partner has a lower ELO score than me and the system seems to think that I should therefore either finish the game with a higher score than my partner or else I will lose points. For example, in the last game I played, my ELO was about 165 before I started the game and my partner's was about 157. It indicates that because I tied with my partner, I then lost -0.15 points. The problem, of course, is that I can not possibly NOT tie with my partner, as we play as a team in Euchre. When I score points, they score points, and vice versa. I personally think it's kind of strange that all the players are calculated separately at all. For example, we won the game I mentioned earlier but I earned points separately for beating each individual opponent (and lost -0.15 for tying my partner). But, of course, the partners on the other team are playing together too, and they both collect points together. Would it make more sense to average out the two teammates scores and then calculate one team against the other team, instead of all as individuals?
Ultimately, in theory, if my partner has a lower ELO score than me than I am essentially teamed up with someone below my skill level and therefore this would make it even harder for me to win the game. This certainly does not sound to me like a situation where someone should lose points if they win the game. Thanks for everything, love this site :) -
• Какво се опитвате да направите, за да задействате тази игра?
-
• Какво се случи, когато се опитахте да направите това (съобщение за грешка, съобщение за статуса на играта, ...)?
• Какъв е вашия браузър?
Mozilla v5
-
• В кой момент от играта се появи проблема (каква е била съответната инструкция в играта)?
I've noticed that when the system calculates ELO ratings at the end of a game, I sometimes lose a few (or often less than one) points for tying with my partner. According to what I read, this appears to be because my partner has a lower ELO score than me and the system seems to think that I should therefore either finish the game with a higher score than my partner or else I will lose points. For example, in the last game I played, my ELO was about 165 before I started the game and my partner's was about 157. It indicates that because I tied with my partner, I then lost -0.15 points. The problem, of course, is that I can not possibly NOT tie with my partner, as we play as a team in Euchre. When I score points, they score points, and vice versa. I personally think it's kind of strange that all the players are calculated separately at all. For example, we won the game I mentioned earlier but I earned points separately for beating each individual opponent (and lost -0.15 for tying my partner). But, of course, the partners on the other team are playing together too, and they both collect points together. Would it make more sense to average out the two teammates scores and then calculate one team against the other team, instead of all as individuals?
Ultimately, in theory, if my partner has a lower ELO score than me than I am essentially teamed up with someone below my skill level and therefore this would make it even harder for me to win the game. This certainly does not sound to me like a situation where someone should lose points if they win the game. Thanks for everything, love this site :) -
• Какво се случи, когато се опитахте да извършите действието в играта (съобщение за грешка, съобщение за статуса на играта, ...)?
• Какъв е вашия браузър?
Mozilla v5
-
• Моля опишете грешката при изобразяването Ако имате скрийншот с този бъг (това е добър навик), можете да го качите на избран от вас хостинг за изображения (например snipboard.io) и да копирате линка от там тук.
I've noticed that when the system calculates ELO ratings at the end of a game, I sometimes lose a few (or often less than one) points for tying with my partner. According to what I read, this appears to be because my partner has a lower ELO score than me and the system seems to think that I should therefore either finish the game with a higher score than my partner or else I will lose points. For example, in the last game I played, my ELO was about 165 before I started the game and my partner's was about 157. It indicates that because I tied with my partner, I then lost -0.15 points. The problem, of course, is that I can not possibly NOT tie with my partner, as we play as a team in Euchre. When I score points, they score points, and vice versa. I personally think it's kind of strange that all the players are calculated separately at all. For example, we won the game I mentioned earlier but I earned points separately for beating each individual opponent (and lost -0.15 for tying my partner). But, of course, the partners on the other team are playing together too, and they both collect points together. Would it make more sense to average out the two teammates scores and then calculate one team against the other team, instead of all as individuals?
Ultimately, in theory, if my partner has a lower ELO score than me than I am essentially teamed up with someone below my skill level and therefore this would make it even harder for me to win the game. This certainly does not sound to me like a situation where someone should lose points if they win the game. Thanks for everything, love this site :) • Какъв е вашия браузър?
Mozilla v5
-
• Моля копирайте/поставете текстът показан на аглийски, вместо на Вашия език. Ако имате скрийншот с този бъг (това е добър навик), можете да го качите на избран от вас хостинг за изображения (например snipboard.io) и да копирате линка от там тук. Наличен ли е този текст в системата за превод? Ако да, бил ли е преведен за повече от 24 часа?
I've noticed that when the system calculates ELO ratings at the end of a game, I sometimes lose a few (or often less than one) points for tying with my partner. According to what I read, this appears to be because my partner has a lower ELO score than me and the system seems to think that I should therefore either finish the game with a higher score than my partner or else I will lose points. For example, in the last game I played, my ELO was about 165 before I started the game and my partner's was about 157. It indicates that because I tied with my partner, I then lost -0.15 points. The problem, of course, is that I can not possibly NOT tie with my partner, as we play as a team in Euchre. When I score points, they score points, and vice versa. I personally think it's kind of strange that all the players are calculated separately at all. For example, we won the game I mentioned earlier but I earned points separately for beating each individual opponent (and lost -0.15 for tying my partner). But, of course, the partners on the other team are playing together too, and they both collect points together. Would it make more sense to average out the two teammates scores and then calculate one team against the other team, instead of all as individuals?
Ultimately, in theory, if my partner has a lower ELO score than me than I am essentially teamed up with someone below my skill level and therefore this would make it even harder for me to win the game. This certainly does not sound to me like a situation where someone should lose points if they win the game. Thanks for everything, love this site :) • Какъв е вашия браузър?
Mozilla v5
-
• Моля обяснете вашето придложение ясно и кратко така че да бъде възможно най-разбираемо.
I've noticed that when the system calculates ELO ratings at the end of a game, I sometimes lose a few (or often less than one) points for tying with my partner. According to what I read, this appears to be because my partner has a lower ELO score than me and the system seems to think that I should therefore either finish the game with a higher score than my partner or else I will lose points. For example, in the last game I played, my ELO was about 165 before I started the game and my partner's was about 157. It indicates that because I tied with my partner, I then lost -0.15 points. The problem, of course, is that I can not possibly NOT tie with my partner, as we play as a team in Euchre. When I score points, they score points, and vice versa. I personally think it's kind of strange that all the players are calculated separately at all. For example, we won the game I mentioned earlier but I earned points separately for beating each individual opponent (and lost -0.15 for tying my partner). But, of course, the partners on the other team are playing together too, and they both collect points together. Would it make more sense to average out the two teammates scores and then calculate one team against the other team, instead of all as individuals?
Ultimately, in theory, if my partner has a lower ELO score than me than I am essentially teamed up with someone below my skill level and therefore this would make it even harder for me to win the game. This certainly does not sound to me like a situation where someone should lose points if they win the game. Thanks for everything, love this site :) • Какъв е вашия браузър?
Mozilla v5
История на докладванията
Добави нещо към този доклад
- Друга маса ID / Ход ID
- F5 реши ли проблема?
- Проблемът няколко пъти ли се е появил? Или всеки път? Или абсолютно случайно?
- Ако имате скрийншот с този бъг (това е добър навик), можете да го качите на избран от вас хостинг за изображения (например snipboard.io) и да копирате линка от там тук.
