#103824: "Better log"
В какво се състои този доклад?
Какво се случи? Моля изберете от списъка по-долу
Какво се случи? Моля изберете от списъка по-долу
Моля, проверете дали вече има доклад по същия въпрос
Ако отговорът е „да“, моля, гласувайте за този доклад. Отчетите с най-много гласове са дадени ПРИОРИТЕТ!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Подробно описание
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• Моля поставете тук съобщението за грешка което виждате, ако има такова
Fist of all, this game definitely needs coordinates like in chess. And these coordinates should be used in logging:
- Camel moved from a1 to b1
- Camel moved from a1 to c5 using a Sandstorm
- Artifact stolen at b2
Something like that.
Currently it's so hard to understand what i going on the field when you play turn-based games. Yes, there is a replay feature, but it often not works correctly (shows items at wrong places, interrupts animation, etc.) and it's not available on mobile.
Second issue: records in the log are not sorted well. You can see that the player made some action and only after one or several actions it shows that the player activated artifact space or used a caravan token.
And the last one: log is no detailed well. For example you can see that your opponent takes an artifact cube, but there is no record in the log that he spent 2 recruits to get it. -
• Моля обяснете, какво искахте да направите, какво направихте и какво се случи
• Какъв е вашия браузър?
Mozilla v5
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• Моля копирайте/поставете текстът показан на аглийски, вместо на Вашия език. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Наличен ли е този текст в системата за превод? Ако да, бил ли е преведен за повече от 24 часа?
Fist of all, this game definitely needs coordinates like in chess. And these coordinates should be used in logging:
- Camel moved from a1 to b1
- Camel moved from a1 to c5 using a Sandstorm
- Artifact stolen at b2
Something like that.
Currently it's so hard to understand what i going on the field when you play turn-based games. Yes, there is a replay feature, but it often not works correctly (shows items at wrong places, interrupts animation, etc.) and it's not available on mobile.
Second issue: records in the log are not sorted well. You can see that the player made some action and only after one or several actions it shows that the player activated artifact space or used a caravan token.
And the last one: log is no detailed well. For example you can see that your opponent takes an artifact cube, but there is no record in the log that he spent 2 recruits to get it. • Какъв е вашия браузър?
Mozilla v5
-
• Моля обяснете вашето придложение ясно и кратко така че да бъде възможно най-разбираемо.
Fist of all, this game definitely needs coordinates like in chess. And these coordinates should be used in logging:
- Camel moved from a1 to b1
- Camel moved from a1 to c5 using a Sandstorm
- Artifact stolen at b2
Something like that.
Currently it's so hard to understand what i going on the field when you play turn-based games. Yes, there is a replay feature, but it often not works correctly (shows items at wrong places, interrupts animation, etc.) and it's not available on mobile.
Second issue: records in the log are not sorted well. You can see that the player made some action and only after one or several actions it shows that the player activated artifact space or used a caravan token.
And the last one: log is no detailed well. For example you can see that your opponent takes an artifact cube, but there is no record in the log that he spent 2 recruits to get it. • Какъв е вашия браузър?
Mozilla v5
-
• Какво е било показано на екрана, когато сте били блокирани (празен екран? Част от интерфейса на играта? Съобщение за грешка?)
Fist of all, this game definitely needs coordinates like in chess. And these coordinates should be used in logging:
- Camel moved from a1 to b1
- Camel moved from a1 to c5 using a Sandstorm
- Artifact stolen at b2
Something like that.
Currently it's so hard to understand what i going on the field when you play turn-based games. Yes, there is a replay feature, but it often not works correctly (shows items at wrong places, interrupts animation, etc.) and it's not available on mobile.
Second issue: records in the log are not sorted well. You can see that the player made some action and only after one or several actions it shows that the player activated artifact space or used a caravan token.
And the last one: log is no detailed well. For example you can see that your opponent takes an artifact cube, but there is no record in the log that he spent 2 recruits to get it. • Какъв е вашия браузър?
Mozilla v5
-
• Коя част от правилата не е била спазена от BGA адаптацията
Fist of all, this game definitely needs coordinates like in chess. And these coordinates should be used in logging:
- Camel moved from a1 to b1
- Camel moved from a1 to c5 using a Sandstorm
- Artifact stolen at b2
Something like that.
Currently it's so hard to understand what i going on the field when you play turn-based games. Yes, there is a replay feature, but it often not works correctly (shows items at wrong places, interrupts animation, etc.) and it's not available on mobile.
Second issue: records in the log are not sorted well. You can see that the player made some action and only after one or several actions it shows that the player activated artifact space or used a caravan token.
And the last one: log is no detailed well. For example you can see that your opponent takes an artifact cube, but there is no record in the log that he spent 2 recruits to get it. -
• Нарушенията на правилата видими ли са при повторение на играта? Ако да, на кой ход се случват?
• Какъв е вашия браузър?
Mozilla v5
-
• Какъв бе игровият ход, който се опитахте да извършите?
Fist of all, this game definitely needs coordinates like in chess. And these coordinates should be used in logging:
- Camel moved from a1 to b1
- Camel moved from a1 to c5 using a Sandstorm
- Artifact stolen at b2
Something like that.
Currently it's so hard to understand what i going on the field when you play turn-based games. Yes, there is a replay feature, but it often not works correctly (shows items at wrong places, interrupts animation, etc.) and it's not available on mobile.
Second issue: records in the log are not sorted well. You can see that the player made some action and only after one or several actions it shows that the player activated artifact space or used a caravan token.
And the last one: log is no detailed well. For example you can see that your opponent takes an artifact cube, but there is no record in the log that he spent 2 recruits to get it. -
• Какво се опитвате да направите, за да задействате тази игра?
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• Какво се случи, когато се опитахте да направите това (съобщение за грешка, съобщение за статуса на играта, ...)?
• Какъв е вашия браузър?
Mozilla v5
-
• В кой момент от играта се появи проблема (каква е била съответната инструкция в играта)?
Fist of all, this game definitely needs coordinates like in chess. And these coordinates should be used in logging:
- Camel moved from a1 to b1
- Camel moved from a1 to c5 using a Sandstorm
- Artifact stolen at b2
Something like that.
Currently it's so hard to understand what i going on the field when you play turn-based games. Yes, there is a replay feature, but it often not works correctly (shows items at wrong places, interrupts animation, etc.) and it's not available on mobile.
Second issue: records in the log are not sorted well. You can see that the player made some action and only after one or several actions it shows that the player activated artifact space or used a caravan token.
And the last one: log is no detailed well. For example you can see that your opponent takes an artifact cube, but there is no record in the log that he spent 2 recruits to get it. -
• Какво се случи, когато се опитахте да извършите действието в играта (съобщение за грешка, съобщение за статуса на играта, ...)?
• Какъв е вашия браузър?
Mozilla v5
-
• Моля опишете грешката при изобразяването If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
Fist of all, this game definitely needs coordinates like in chess. And these coordinates should be used in logging:
- Camel moved from a1 to b1
- Camel moved from a1 to c5 using a Sandstorm
- Artifact stolen at b2
Something like that.
Currently it's so hard to understand what i going on the field when you play turn-based games. Yes, there is a replay feature, but it often not works correctly (shows items at wrong places, interrupts animation, etc.) and it's not available on mobile.
Second issue: records in the log are not sorted well. You can see that the player made some action and only after one or several actions it shows that the player activated artifact space or used a caravan token.
And the last one: log is no detailed well. For example you can see that your opponent takes an artifact cube, but there is no record in the log that he spent 2 recruits to get it. • Какъв е вашия браузър?
Mozilla v5
-
• Моля копирайте/поставете текстът показан на аглийски, вместо на Вашия език. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Наличен ли е този текст в системата за превод? Ако да, бил ли е преведен за повече от 24 часа?
Fist of all, this game definitely needs coordinates like in chess. And these coordinates should be used in logging:
- Camel moved from a1 to b1
- Camel moved from a1 to c5 using a Sandstorm
- Artifact stolen at b2
Something like that.
Currently it's so hard to understand what i going on the field when you play turn-based games. Yes, there is a replay feature, but it often not works correctly (shows items at wrong places, interrupts animation, etc.) and it's not available on mobile.
Second issue: records in the log are not sorted well. You can see that the player made some action and only after one or several actions it shows that the player activated artifact space or used a caravan token.
And the last one: log is no detailed well. For example you can see that your opponent takes an artifact cube, but there is no record in the log that he spent 2 recruits to get it. • Какъв е вашия браузър?
Mozilla v5
-
• Моля обяснете вашето придложение ясно и кратко така че да бъде възможно най-разбираемо.
Fist of all, this game definitely needs coordinates like in chess. And these coordinates should be used in logging:
- Camel moved from a1 to b1
- Camel moved from a1 to c5 using a Sandstorm
- Artifact stolen at b2
Something like that.
Currently it's so hard to understand what i going on the field when you play turn-based games. Yes, there is a replay feature, but it often not works correctly (shows items at wrong places, interrupts animation, etc.) and it's not available on mobile.
Second issue: records in the log are not sorted well. You can see that the player made some action and only after one or several actions it shows that the player activated artifact space or used a caravan token.
And the last one: log is no detailed well. For example you can see that your opponent takes an artifact cube, but there is no record in the log that he spent 2 recruits to get it. • Какъв е вашия браузър?
Mozilla v5
История на докладванията
Добави нещо към този доклад
- Друга маса ID / Ход ID
- F5 реши ли проблема?
- Проблемът няколко пъти ли се е появил? Или всеки път? Или абсолютно случайно?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
