#102985: "Skirmish is correctly called a tie"
В какво се състои този доклад?
Какво се случи? Моля изберете от списъка по-долу
Какво се случи? Моля изберете от списъка по-долу
Моля, проверете дали вече има доклад по същия въпрос
Ако отговорът е „да“, моля, гласувайте за този доклад. Отчетите с най-много гласове са дадени ПРИОРИТЕТ!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Подробно описание
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• Моля поставете тук съобщението за грешка което виждате, ако има такова
Move 114 (and almost every other skirmish before that) was 4 to 3, but the game stated there was "no clear winner" and shuffled the contested resource into the junkyard. Other skirmishes also were called "no clear winner" even though the number of people involved weren't the same.
The ONLY skirmishes where the game didn't call it a tie were ones where one player had a strength of 0.
This contradicts page 8 of the rules "Then the total remaining fight values are summed and the player with the highest fight value wins...In the event of a tie, each player sums the number of people involved in the skirmish" -
• Моля обяснете, какво искахте да направите, какво направихте и какво се случи
114
• Какъв е вашия браузър?
Google Chrome v118
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• Моля копирайте/поставете текстът показан на аглийски, вместо на Вашия език. Ако имате скрийншот с този бъг (това е добър навик), можете да го качите на избран от вас хостинг за изображения (например snipboard.io) и да копирате линка от там тук. Наличен ли е този текст в системата за превод? Ако да, бил ли е преведен за повече от 24 часа?
Move 114 (and almost every other skirmish before that) was 4 to 3, but the game stated there was "no clear winner" and shuffled the contested resource into the junkyard. Other skirmishes also were called "no clear winner" even though the number of people involved weren't the same.
The ONLY skirmishes where the game didn't call it a tie were ones where one player had a strength of 0.
This contradicts page 8 of the rules "Then the total remaining fight values are summed and the player with the highest fight value wins...In the event of a tie, each player sums the number of people involved in the skirmish" • Какъв е вашия браузър?
Google Chrome v118
-
• Моля обяснете вашето придложение ясно и кратко така че да бъде възможно най-разбираемо.
Move 114 (and almost every other skirmish before that) was 4 to 3, but the game stated there was "no clear winner" and shuffled the contested resource into the junkyard. Other skirmishes also were called "no clear winner" even though the number of people involved weren't the same.
The ONLY skirmishes where the game didn't call it a tie were ones where one player had a strength of 0.
This contradicts page 8 of the rules "Then the total remaining fight values are summed and the player with the highest fight value wins...In the event of a tie, each player sums the number of people involved in the skirmish" • Какъв е вашия браузър?
Google Chrome v118
-
• Какво е било показано на екрана, когато сте били блокирани (празен екран? Част от интерфейса на играта? Съобщение за грешка?)
Move 114 (and almost every other skirmish before that) was 4 to 3, but the game stated there was "no clear winner" and shuffled the contested resource into the junkyard. Other skirmishes also were called "no clear winner" even though the number of people involved weren't the same.
The ONLY skirmishes where the game didn't call it a tie were ones where one player had a strength of 0.
This contradicts page 8 of the rules "Then the total remaining fight values are summed and the player with the highest fight value wins...In the event of a tie, each player sums the number of people involved in the skirmish" • Какъв е вашия браузър?
Google Chrome v118
-
• Коя част от правилата не е била спазена от BGA адаптацията
Move 114 (and almost every other skirmish before that) was 4 to 3, but the game stated there was "no clear winner" and shuffled the contested resource into the junkyard. Other skirmishes also were called "no clear winner" even though the number of people involved weren't the same.
The ONLY skirmishes where the game didn't call it a tie were ones where one player had a strength of 0.
This contradicts page 8 of the rules "Then the total remaining fight values are summed and the player with the highest fight value wins...In the event of a tie, each player sums the number of people involved in the skirmish" -
• Нарушенията на правилата видими ли са при повторение на играта? Ако да, на кой ход се случват?
114
• Какъв е вашия браузър?
Google Chrome v118
-
• Какъв бе игровият ход, който се опитахте да извършите?
Move 114 (and almost every other skirmish before that) was 4 to 3, but the game stated there was "no clear winner" and shuffled the contested resource into the junkyard. Other skirmishes also were called "no clear winner" even though the number of people involved weren't the same.
The ONLY skirmishes where the game didn't call it a tie were ones where one player had a strength of 0.
This contradicts page 8 of the rules "Then the total remaining fight values are summed and the player with the highest fight value wins...In the event of a tie, each player sums the number of people involved in the skirmish" -
• Какво се опитвате да направите, за да задействате тази игра?
114
-
• Какво се случи, когато се опитахте да направите това (съобщение за грешка, съобщение за статуса на играта, ...)?
• Какъв е вашия браузър?
Google Chrome v118
-
• В кой момент от играта се появи проблема (каква е била съответната инструкция в играта)?
Move 114 (and almost every other skirmish before that) was 4 to 3, but the game stated there was "no clear winner" and shuffled the contested resource into the junkyard. Other skirmishes also were called "no clear winner" even though the number of people involved weren't the same.
The ONLY skirmishes where the game didn't call it a tie were ones where one player had a strength of 0.
This contradicts page 8 of the rules "Then the total remaining fight values are summed and the player with the highest fight value wins...In the event of a tie, each player sums the number of people involved in the skirmish" -
• Какво се случи, когато се опитахте да извършите действието в играта (съобщение за грешка, съобщение за статуса на играта, ...)?
114
• Какъв е вашия браузър?
Google Chrome v118
-
• Моля опишете грешката при изобразяването Ако имате скрийншот с този бъг (това е добър навик), можете да го качите на избран от вас хостинг за изображения (например snipboard.io) и да копирате линка от там тук.
Move 114 (and almost every other skirmish before that) was 4 to 3, but the game stated there was "no clear winner" and shuffled the contested resource into the junkyard. Other skirmishes also were called "no clear winner" even though the number of people involved weren't the same.
The ONLY skirmishes where the game didn't call it a tie were ones where one player had a strength of 0.
This contradicts page 8 of the rules "Then the total remaining fight values are summed and the player with the highest fight value wins...In the event of a tie, each player sums the number of people involved in the skirmish" • Какъв е вашия браузър?
Google Chrome v118
-
• Моля копирайте/поставете текстът показан на аглийски, вместо на Вашия език. Ако имате скрийншот с този бъг (това е добър навик), можете да го качите на избран от вас хостинг за изображения (например snipboard.io) и да копирате линка от там тук. Наличен ли е този текст в системата за превод? Ако да, бил ли е преведен за повече от 24 часа?
Move 114 (and almost every other skirmish before that) was 4 to 3, but the game stated there was "no clear winner" and shuffled the contested resource into the junkyard. Other skirmishes also were called "no clear winner" even though the number of people involved weren't the same.
The ONLY skirmishes where the game didn't call it a tie were ones where one player had a strength of 0.
This contradicts page 8 of the rules "Then the total remaining fight values are summed and the player with the highest fight value wins...In the event of a tie, each player sums the number of people involved in the skirmish" • Какъв е вашия браузър?
Google Chrome v118
-
• Моля обяснете вашето придложение ясно и кратко така че да бъде възможно най-разбираемо.
Move 114 (and almost every other skirmish before that) was 4 to 3, but the game stated there was "no clear winner" and shuffled the contested resource into the junkyard. Other skirmishes also were called "no clear winner" even though the number of people involved weren't the same.
The ONLY skirmishes where the game didn't call it a tie were ones where one player had a strength of 0.
This contradicts page 8 of the rules "Then the total remaining fight values are summed and the player with the highest fight value wins...In the event of a tie, each player sums the number of people involved in the skirmish" • Какъв е вашия браузър?
Google Chrome v118
История на докладванията
"Skirmish ISN'T a tie but "
changed to
"Skirmish is correctly called a tie"
Добави нещо към този доклад
- Друга маса ID / Ход ID
- F5 реши ли проблема?
- Проблемът няколко пъти ли се е появил? Или всеки път? Или абсолютно случайно?
- Ако имате скрийншот с този бъг (това е добър навик), можете да го качите на избран от вас хостинг за изображения (например snipboard.io) и да копирате линка от там тук.
